Mass Effect
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31 comments

  1. khelkhet
    khelkhet
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    I am new to this. Do I need to use the original ME1, or is there a way to get it to work with the Legendary Edition of ME1? I only see 'Cannot install to this game' and I don't know how to fix it. I feel so n00b. :P
    1. 55tumbl
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      This mod is for the original game only. No mods for the original can be used with the legendary edition, they have to be ported, which takes some time and effort. You have to go here to find mods for legendary.

      I've already ported some of my mine, this one will be coming up eventually.
    2. khelkhet
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      Thank you for the info! <3 I will have a look around, and hope this one ends up ported over eventually--I hate those keepers with a passion! ;) 
    3. Jerichorandall
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      yay thank you for porting this mod and your others!
    4. DoctorForeman
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      Cant wait for this port!
    5. 55tumbl
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      Thanks guys! Yeh it will be coming up, though I don't have much time for now so bit more waiting...
  2. YukiDelValle
    YukiDelValle
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    Do I need to start a new save to use it?
    1. 55tumbl
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      No, it can be installed anytime during a playthrough. But not after installing texture mods, though.
    2. YukiDelValle
      YukiDelValle
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      I think I have texture mods, oof. Thanks for the mod anyway!
  3. MiidnightWolf
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    Excellent Mod. I was going to report that Keeper Farad, the Keeper located in the Volus and Elcor Office was AWOL. But after saving and reloading, the little Wizard reappeared. Endorsed!
    1. 55tumbl
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      Thanks a lot! Yes this keeper disappearing is a known vanilla bug, no idea why it happens or if it could possibly be fixed. 
  4. 3rro
    3rro
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    God bless you for making this mod. Love the names you picked also. Endorsed. 
    1. 55tumbl
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      Thanks a lot! And btw, the names are actually there for a reason ;)
  5. manusdk
    manusdk
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    Another great mod, you are making a replay worth doing.
    1. 55tumbl
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      Thanks!
  6. spoonsthings
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    Thank you so much for this.  If anything, I find this MORE useful on repeat playthroughs than on my first one (because if it's hard to remember which keepers you've already scanned the first time, imagine how hard it is to keep track of which keeper is the one you haven't scanned THIS SPECIFIC playthrough, and not during a previous PT).

    Just one question... I find it adorable that the keepers now have names.

    (including:
    Spoiler:  
    Show
    Keeper N'Sven
    )

    It made me curious... did you name the keepers yourself, or did they originally have their own names hidden somewhere in the internal files?
    1. 55tumbl
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      Thanks for the feedback! Eh no the names were not originally in the game files. I added those myself, but beyond the few puns, they might actually serve a purpose.
  7. turquoiseturian
    turquoiseturian
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    SUPERB idea for a mod, thankyou so much for all your hard work! <3 I will definitely be using it next time I play :)
    1. 55tumbl
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      Thanks!
  8. Maxilos9999
    Maxilos9999
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    Awesome mod but any chance for a version with a less immersion breaking message when you scan a keeper?
    1. 55tumbl
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      Ahah, yup... I was having second thoughts about that.
      It's updated now, just OK is better than the dumb stuff I put before. The scan messages themselves will stay though.
  9. liveinhill
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    Yay! No need to check the ME wiki anymore. Thanks a lot :)
    1. 55tumbl
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      much appreciated!
  10. SilverAxe001
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    Thank you a lot. It was frustrating to walk on the whole citadel looking for all keepers and remember which was already scanned.
    1. 55tumbl
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      yeh it's a little thing that often bothered me: even knowing where they are, remembering which ones I didn't scan is impossible.