I know the point was to make it actually able to be completed on insanity, but would it be possible to tweak some of the other difficulties too, even if just for a couple of challenges? Time Trial, in particular, is borderline impossible to complete on anything other than casual in under a minute.
I´ve beaten it without cheating from level 38 to 40. On insanity that is. Bring Tali and Garus, they are the 2 best damage dealers in your crew. On survival mode i had to "give up" and let my self die after 10 minutes, i could have contiued for a couple of hours but 10 mins was enough. Just make sure you use the right kind of ammo. Tungsten for Geth and Pollonium for human enemies. You simply don´t have time for them to regenerate.
I've beaten this DLC multiple times on Insanity with different classes. Volcanic and Tropical Hunt scenarios you have to go to a certain way and use grenades to beat it. But overall that DLC is so annoying on Insanity I just turn the difficulty to Casual just for that DLC now. I will try this mod for future playthroughs though.Thanks.
By adding the biocredits file, you will make this mod required for saves. Apparently that's how the game checks for required DLC in ME1. Also, manually installing this mod doesn't work because there must be an ASI file installed in order for DLC overrides to work. In your testing it may have worked as the ASI may already have been present, but for end users there is no guarantee that it will be.
7 comments
I know the point was to make it actually able to be completed on insanity, but would it be possible to tweak some of the other difficulties too, even if just for a couple of challenges? Time Trial, in particular, is borderline impossible to complete on anything other than casual in under a minute.
Bring Tali and Garus, they are the 2 best damage dealers in your crew. On survival mode i had to "give up" and let my self die after 10 minutes, i could have contiued for a couple of hours but 10 mins was enough. Just make sure you use the right kind of ammo. Tungsten for Geth and Pollonium for human enemies. You simply don´t have time for them to regenerate.
I spent 4 hours beating those two missions on insanity. Will use this for sure my next playthrough.