Mass Effect
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hyperum

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hyperum

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30 comments

  1. youarestrange
    youarestrange
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    I know this has already been asked, but is this mod really compatible with ME1 Recalibrated? The description for this mod says it is, but ME1Re says "Mass Effect Overwritten is currently incompatible and should not be used in conjunction with ME1RE until the author has updated his mod settings to not conflict." I'm wondering if that has been fixed or if it is still considered incompatible.

    EDIT: Also, this could be a side effect of how I installed it, but could this mod be made into a non-required DLC? I tried testing without MEOw installed, but the game wouldn't let me load my save without it.
    1. KkJiro
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      The problem is not the contents of the mod (which work with ME1RE), but the DLC setup is incorrect so it breaks all DLC mods. A manual fix is in the bugs section here. I have messaged hyperum but he has yet to update the mod.
  2. AlexMcpherson79
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    Thought of making this mod manager compatible?
  3. Wolfmod
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    I'm rebuilding my game. I've installed "Faster Elevators", the binkw23 and 32 dlls, "Improved Mako" this mod and "ME1 Recalibrated". Before installing MEUITM, I launched my test game to make sure everything was working first. It didn't launch and the error I got was "DLC_XMEOW has an improperly formatted autoload.ini blah blah contact the mod author... Mass Effect will now close." I used 7-zip for the extraction. I extracted the DLC folder to my desktop and dropped that into my Mass Effect/DLC folder. This is holding me up. I really don't want to install this mod or anything after MEUITM.
    1. synriah
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      Hey Wolfmod,
      I was having the same problem. I figured that it was related to load order of DLCs. If you go to your game directory; under "Mass Effect\DLC\DLC_XMEOw", there is an AutoLoad.ini. I've added lines below with notepad++ and it started working:

      [ME1DLCMOUNT]
      ModName=ME Overwritten
      ModMount=6

      I've copied the lines from ME1 Recalibrated and edited the number and the name. I hope it works for you too.
    2. hyperum
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      Just curious, were you able to get it working with the given solution? Someone else also commented about the autoload.ini earlier, it seems. I haven't really had the time to look at this page or load up Mass Effect since I've been in basic military training for the last two months :/
    3. Stoneboy
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      Hi, I´ve just installed ME1 with ME1Re, Faster Elevators and texture mods. The solution mentioned worked for me (or at least, I can see the main menu :) ).
    4. dOnTtRiPiMfLiP
      dOnTtRiPiMfLiP
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      I can also confirm the solution by synriah works, I have ME1RE, ME1 Controller, Faster Elevators and texture mods installed. I did this solution before installing ALOV, ALOT and MEUITM however.
    5. javerson
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      Thx man, just did what you did and it worked like a charm.
    6. GonnaMissYouUp
      GonnaMissYouUp
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      Hi, I downloaded notepad++ and opened the .ini but i cannot figure out how to paste this in. Can you ELI5 how to do this?

      Disregard I used regular notepad and it worked fine.
    7. Veselar
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      Thank you synriah, it worked for me :)
  4. mmCion
    mmCion
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    This is truly amazing and a huge amount of work.
    THANK YOU.

    Ps: the American English decision is fine, the most important thing is consistency. Don't let others who are hurt because it's not their preferred English discourage you from this. If it bothers them so much, they can create their own mod. This is coming from someone who leaned UK English before American English. :)
  5. CluckenDip
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    "[Spelling] Words should be spelled according to American English conventions." TRIGGERED

    nah thanks for this, this seem like an awesome project and will help flesh out the ME universe!
    1. hyperum
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      Thanks for the support!

      For future reference: I chose American English because, currently, Mass Effect uses a mix of US and UK spellings, even to the point of using multiple spellings for the same word! (I believe this is what's known as "Canadian English"). Since 70% of English speakers use AmE, which is often slightly more phonetic, that's the choice I went with.
    2. CluckenDip
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      All good mate it'd be dumb to ask you to redo the entire mod just to please the UK and us Aussies. Awesome work!
    3. DONKEYMILK
      DONKEYMILK
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      American English ?

      There's only one English .
      American is not it.
      Though they are in the ballpark.
    4. Jawbone78
      Jawbone78
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      I'm not super duper bent out of shape about this, but the game was developed in Canada by Canadians, so it seems to me (as a Canadian) that following Canadian English standards would be the right thing to do!
    5. hyperum
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      AFAIK, Canadian English spellings are quite ill-defined, and this is shown in the multiple spellings of Mass Effect. At some point, I might be able to find a copy of the Canadian Oxford Dictionary, but I think a en-UK version would be a higher priority.
    6. SojournerOne
      SojournerOne
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      This pretty much sums them all up. We always use the -our endings to words, but we use -ization over -isation, etc. That article shows that even American English is fairly inconsistent; the USS Enterprise instead of the USS Enterprize, etc.
    7. TrajanIV
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      I love what you've done here except for taking a Canadian work of art and Americanizing it. I don't think this is an issue of whether or not 90% of the English speaking world uses Canadian spelling conventions or not, I think it's an issue of maintaining artistic integrity. Just as you would be offended if someone from the UK "corrected" the spelling in one of your artistic works, I think we need to respect the source material and the authors enough to maintain their cultural integrity.
    8. hyperum
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      Sure, I can understand that viewpoint, although I personally wouldn't find it offensive. Nevertheless, I was and am still working on a solution that should be able to fix that and other issues simultaneously - it may take a few months to come out, depending on how much time I'll turn out to have, but I will update the mod again when I'm finished with it.
  6. wonderwonderwonder123
    wonderwonderwonder123
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    Is this mod compatible with ME1 Recalibrated?
    1. thunderfart64
      thunderfart64
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      "Recommendations:
      MEOw is compatible with and contains content edits for ME1 Recalibrated and the official Bring Down the Sky and Pinnacle Station DLC.
      If you are looking for an enhanced Mass Effect experience, it is highly recommended that you play with both MEOw and ME1 Recalibrated installed."

      I have no idea.
    2. wonderwonderwonder123
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      haha my bad. I should have paid better attention.

      This is good to know! thank you so much :)
  7. Spellshade
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    Phonetic English is easier for non-English speakers or people who don't speak English as a first language so I don't see why anyone would really object, and to another point, this is a mod and thus can take whatever artistic liberties you desire hyperum. Good work, though M3 Manager is yelling at me about AutoLoad.ini since the update.
  8. nephilim5
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    Quick question: I am looking at the list of changes and trying to verify that they occurred. As an example, I noticed that "Horse Head Nebula" was supposed to be corrected, but I'm looking right now at the galaxy map, and the spelling is still incorrect. How can we certify this is working? I did put the folder into the Mass Effect DLC location.
    1. hyperum
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      Not sure. From the main menu, if you go into Options > Downloadable Content, does Mass Effect Overwritten show up in the list? What other mods do you have installed/can you describe or show your directory structure for the DLC folder? Do any of the other edits show up or are they also not there?
  9. Lafiir
    Lafiir
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    Amazing work!
    Do you know if I have to install your mod before A.L.O.T., like all the other content mods?
    1. hyperum
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      I don't know. Someone will have to try it sometime; I have no experience with this as my hardware is too weak to handle the likes of MEUITM and ALOT. However, the install/uninstall process is quite clean, so you should be able to try it after A.LOT without messing up anything...?
    2. Mrinvisible17
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      you shouldnt with most mods but i tried it and it works