Thanks a lot for all the amazing mods u are doing for the game. They change the gameplay in a way which increases the replay value even more. That being said i wanted to ask if it would be possible to include gloss (would love to unlock ALL cosmetics at some point) and legendary blueprints to the increased rewards pool? I am currently trying to get good rolls on the legendary mods of the characters and just getting one bp each mission starts to feel a bit like a chore.
Could someone tell me how I can verify if this (and/or the x5 Friendship xp mod) are working? I'm pretty new to the game so I don't really know which Rewards would be affected, or what they would be otherwise, but for example I did the Eternal Dagger mission and the rewards screen said I got about 25 or so of each of the essences. I don't know how many I had before, mind you, so I couldn't verify if that was simply incorrect values shown by the UI. Similarly I did a hangout with Tony stark and got the prescribed 7 points for sitting by the pool, plus 2 points for telling him I can't remember what it was like to be dead. I checked after the hangout and I did indeed have 9 Friendship points total.
I've managed to install some of your other mods but I can't seem to get this one to kick in (mission rewards seem to be standard). Any suggestions for troubleshooting?
Really appreciate all the cool mods you've made and I'm sure it's probably just something I'm missing.
Weird, only to clarify, rewards are the credits/essenses that you get after beat a mission. If you have some screenshots or something like that? So I can check it.
Fantastic mod. I've only just bought the game this week so have only experienced with your mods on. I hate to think how grindy it is without your mod... Speaking of which is there a possibility to do 10x or more?
Hello I am new to modding, pretty good idea your mod of yours. I have a question. I go to Steam/steamapps/.../MarvelMidnightSuns but there is no Content file. Do I create the Content file and the Paks file inside in order to put the mod? But I if the files weren't there by default how will the game know to look there for the mod.
The folder need to exist. Check if you are in "Marvel's Midnight Suns\MidnightSuns\Content\Paks", see that have a MidnightSuns' folder inside Marvel's Midnight Suns' folder
I'm starting to think how to make a better late game and I thought of several possibilities :
1 - Give 2 health bars to bosses again 2 - Make better reinforcements (more specialised units) 3 - Make a fatigue system (an automatic minor wound per fight for instance) 4 - Increase health pools, you can pretty much kill in one turn any boss and one shot any non-guardian on ultimate 3 currently. 5 - Make rewards / enemies scale of difficulty level 6 - Rebalance some heroes and remove free/quick mods. 7 - Create some late game rewards, like new ultimate cards, passive lvl3 or legendary mods (like quick/free/concealed). 8 - Make something useful out of exploration. (Realm invasions, Time trials, solo/dual missions...)
I think you gave me enough envy to mod. I didn't think it was possible until your mods started to appear. Thank you for that, I guess it will end up being a great game !
There are some things in your list that I'm already working on :D. The new ones I'll add to the list to check the possibility.
New Cards/New Passives/New things are impossible (so far), because the way that the game loads assets is with Unreal's AssetRegistry and if I create a new file the game can't reach it :(. I'm trying to find a way to workaround but no progress until now.
16 comments
That being said i wanted to ask if it would be possible to include gloss (would love to unlock ALL cosmetics at some point) and legendary blueprints to the increased rewards pool? I am currently trying to get good rolls on the legendary mods of the characters and just getting one bp each mission starts to feel a bit like a chore.
Best wishes
Yeah, that would be awesome. Maybe flora ingredients too (flowers, mushrooms etc.), if possible.
Thanks for your work Luuizao, we really appreciate it.
Is there a way to include gloss, too?
Really appreciate all the cool mods you've made and I'm sure it's probably just something I'm missing.
I also only get 10 friendship xp at the end of missions with your 5x mod installed. Is that the normal figure or is it usually 2xp?
I'm starting to think how to make a better late game and I thought of several possibilities :
1 - Give 2 health bars to bosses again
2 - Make better reinforcements (more specialised units)
3 - Make a fatigue system (an automatic minor wound per fight for instance)
4 - Increase health pools, you can pretty much kill in one turn any boss and one shot any non-guardian on ultimate 3 currently.
5 - Make rewards / enemies scale of difficulty level
6 - Rebalance some heroes and remove free/quick mods.
7 - Create some late game rewards, like new ultimate cards, passive lvl3 or legendary mods (like quick/free/concealed).
8 - Make something useful out of exploration. (Realm invasions, Time trials, solo/dual missions...)
I think you gave me enough envy to mod. I didn't think it was possible until your mods started to appear. Thank you for that, I guess it will end up being a great game !
There are some things in your list that I'm already working on :D. The new ones I'll add to the list to check the possibility.
New Cards/New Passives/New things are impossible (so far), because the way that the game loads assets is with Unreal's AssetRegistry and if I create a new file the game can't reach it :(. I'm trying to find a way to workaround but no progress until now.