but I will explain how I do it 1. Open the .pak file with umodel or fmodel (You need to select the directory first steamapps\common\Manor Lords\ManorLords\Content\Paks) 2. Select the .pak you want to edit or need
3. export raw data (.uasset)
4. Open the exported .uasset using UassetGUI
5. There you can edit the .uasset that you exported
6. After you save that the .bak file will appear, you can delete it
Could you create a mod that increases the amount of goods produced by the field/farm? I tried looking for the production values in buildingStats, but I couldn't find a solution
I am using the UassetGUI to edit the files after I exported them, you dont have to convert to .json then convert back do you? I am doing all the steps and found the program to repak the files but the game wont read the new mod.
I tried both things with .json and .uasset both work, if the game doesn't read the mod it means your mod path is wrong. If you have any questions please massage me
7 comments
but I will explain how I do it
1. Open the .pak file with umodel or fmodel (You need to select the directory first steamapps\common\Manor Lords\ManorLords\Content\Paks)
2. Select the .pak you want to edit or need
3. export raw data (.uasset)
4. Open the exported .uasset using UassetGUI
5. There you can edit the .uasset that you exported
6. After you save that the .bak file will appear, you can delete it
7. Finally you can .pak your mod
hope this helps.