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WizKid

Uploaded by

WizKid007

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23 comments

  1. Senchman
    Senchman
    • member
    • 0 kudos
    Hey WizKid, whenever you have the time, it would be really nice if we had the same option to choose from X2,X4,X8 storage like we have for the garrison size. Mod is otherwise working well, thank you for your work!
  2. Cakewalkz
    Cakewalkz
    • supporter
    • 0 kudos
    Am i missing something? The mod works with the granary but the storehouse and other buildings don't change?

    I don't have any other mods installed, and its on a fresh installment of the game?
  3. MatrixElite
    MatrixElite
    • member
    • 0 kudos
    Just an idea, any chance in the mod description you can tell us what the capacity increases are? 
    1. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      Yeah sounds like a good idea.. 
  4. acespt4u
    acespt4u
    • supporter
    • 0 kudos
    Not working. Tried loading a save and no changes. Tried building a new grainary and upgrading it, no change. Tried building a new logging camp, no change. Bummer
    1. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      It works perfectly fine. All my Mods are tested fully. What other mods do you have installed? Have you placed the pak file in the correct folder
  5. runanbuocdi
    runanbuocdi
    • member
    • 0 kudos
    2500 is too little
    1. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      ?
  6. DIVINEVORPAL2019
    DIVINEVORPAL2019
    • supporter
    • 1 kudos
    It's a small amount, but I made a donation!
    By the way, does this mod not work well with other mods? It doesn't work... I haven't installed any other mods that increase storage...
    But the other mods help me a lot, so it's enough!
    Thank you very much.
    1. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      That is very kind of you, really appreciate you, I have sent you email. This mod works fine but not compatible with any other mod which changes the buildingStats.uasset. Seems you might have a mod conflict. Which other mods are you using? 
    2. DIVINEVORPAL2019
      DIVINEVORPAL2019
      • supporter
      • 1 kudos
      Thank you for your reply, WizKid!
      Thank you for your email. I respect you.
      These are the mods I'm using.
      ML Toolbox - Mod Manager
      Manor Lords Console Commands
      RE-UE4SS Mod Loader
      Free Skill Tree
      Increased Storage Capacity
      Production Overhaul
      Archers Crossbowmen Faster Volleys
      Better Archers Crossbowmen X5 damage X2 range pre-release
      Speedy Farming
      Apiary Boost Resource
      Show Day Of The Month
      Divine Blessing
      Homeless Tent
      Free Barter
      ” No Garrison Limit ” (I noticed and deleted it, but I temporarily put it in at the same time. Is that the reason?)
      That's all! Thanks to WizKid, I'm satisfied and I'm not in any trouble right now, so please reply when you have time!
    3. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      No Garrison Limit edits buildingStats.uasset and will not be compatible with my mod. I had plans for doing a version with "No Garrison Limit" so will push out a version of this in next few hours. Glad we solved your issue. :)
    4. DIVINEVORPAL2019
      DIVINEVORPAL2019
      • supporter
      • 1 kudos
      Good evening, WizKid!
      I checked before going to bed yesterday and noticed that WizKid had re-uploaded the MOD. I was looking forward to trying it out when I got home from work!
      I just tried it, but unfortunately there was no change in either load game or new game.
      (I tried only this MOD, but there was no change)
      I feel bad to have to tell WizKid, who responded immediately, this result...
      But WizKid, please don't get me wrong! Rather than feeling disappointed, I want to express my gratitude to WizKid for responding.
      I am more grateful than you think.
      I thought about it in my own way, and the reason there was no change may be due to my gaming environment (language, etc.).
      I really respect you. I hope you will continue to do well.
    5. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      All versions of this mod have been fully tested and are working as intended.  I wish I could be more of assistance to you. Seems strange that all my other mods are working fine for you but you are having trouble with this one. You are only using one version of this mod?
    6. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      Just for thoughts... You have upgraded your granary to large granary etc?
    7. tny0061
      tny0061
      • member
      • 0 kudos
      After install in mods folder, do I have to activate in the game menu or something? because it's doesn't work for me
    8. DIVINEVORPAL2019
      DIVINEVORPAL2019
      • supporter
      • 1 kudos
      Hello WizKid!
      Actually, the skill free is not working either.
      I put it in SteamLibrary\steamapps\common\Manor Lords\ManorLords\Content\Paks\LogicMods
      I put it in this LogicMods, but I don't know if the others are working. lol
      If that's the case, it might really be because of the language used.
      By the way, I expanded the storage with a new game and checked, but it was still at 2500... I deleted the ue4ss MOD and tried putting in only WizKid's storage expansion MOD.
      I have confirmed that the MODs in the ue4ss folder work, but MODs are difficult after all.
      But it's not WizKid's fault, so I look forward to your continued success! Thank you for your kind support!
    9. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      @tny0061 no just drop the .pak inside the ~mods folder and start up the game.  Fully tested so I know it works fine.
    10. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      @DIVINEVORPAL2019  Like I have said, all my mods have been fully tested and work as intended. Not sure what is causing this not to work for yourself. I be happy to assist as much as I can. Maybe you can send me screen shots of your ~mod folder etc

      "I put it in SteamLibrary\steamapps\common\Manor Lords\ManorLords\Content\Paks\LogicMods"
      Should be "SteamLibrary\steamapps\common\Manor Lords\ManorLords\Content\Paks\~mods"

      LogicMods are for RE-UE4SS Mod Loader..You need to make a folder called "~mods" and place the .pak in there.
    11. DIVINEVORPAL2019
      DIVINEVORPAL2019
      • supporter
      • 1 kudos
      WizKid, you are my savior!
      I'm so sorry! Is there a more unfunny story than this...? (lol)
      I've now confirmed that everything works perfectly! I'm so so sorry! I assumed that ~mods meant the logicmods folder. What an idiot.
      There aren't many Japanese websites that explain how to install mods for Manor Road, so I'm not very good at English and there were many things I couldn't understand.
      I didn't realize that ~mods was a folder name, so I misunderstood ~ to mean logic.
      I'm so sorry for the trouble. Once again, this is the best mod!
      I'm so grateful that you put up with such a long exchange!
    12. DIVINEVORPAL2019
      DIVINEVORPAL2019
      • supporter
      • 1 kudos
      WizKid, although it's not always possible, we made a donation to show our appreciation!
    13. WizKid007
      WizKid007
      • supporter
      • 10 kudos
      Thank you so much, DIVINEVORPAL2019! 🙏
      Please don’t apologise.  Honestly, this kind of thing happens more often than you’d think, and I really admire the way you stuck with it and figured it out. Language barriers can be tricky, especially with limited resources, but you handled it with patience and positivity. And your kind words truly mean a lot to me.
      Also, I’m incredibly grateful for the donation, that was above and beyond, and I truly appreciate the support. I’m just happy everything’s working now and that you’re enjoying the mods! 😄
      If you ever need help in the future or have ideas for mods you'd like to see, feel free to reach out anytime.
      You're awesome! 🙌
      WizKid
  7. DIVINEVORPAL2019
    DIVINEVORPAL2019
    • supporter
    • 1 kudos
    I was waiting for this update! Thanks!