This page was last updated on 20 April 2025, 3:50AM
Changelogs
Version 1.0.0-alpha04
internal: Link asset on startup
maintenance: compatibility with game version 0.8.017
Version 1.0.0-alpha03
bug_fix: fixed runtime linking error
Version 1.0.0-alpha02
internal: migrate code Lua -> Cpp
added: common commands
changed: breeding interval (6 -> 4)
changed: breed amount is now relative to the amount of existing Goat (1 -> 1 per pair), e.g. if the farm have 10 Goat then it will get 5 new Goat on next breed interval
changed: excess from breeding can only be recovered if the farm have at least 2 residing family, otherwise discarded.
bug_fix: fixed a bug where the mod might randomly stopped working
bug_fix: fixed a bug where the mod might crash when loading/unloading save