I think the mod isnt working.. Breed & Yield events not getting triggered. It was working few days back.. dunno whats the issue. I tried running the console commands and then printed data.. nothing happened before & after.. no change. The events runs properly witout errors but nothing happens.. no change. Also tried to remove ad reinstall this and later all the mods. Still its same.
Pls ignore, on the same map on different region, its working.. Weird actually.. but must be some game bug .. There is no delete button for me to delete the previous post. :(... The good news is its working..
The truth is I don't usually like command line mods. But I have to say that the game dynamics generated by your Farming mods are incredible!Excellent mods, congratulations!
changed: breed amount is now relative to the amount of existing Chicken (1 -> 1 per pair), e.g. if the farm have 10 Chicken then it will get 5 new Chicken on next breed interval
changed: excess from breeding can only be recovered if the farm have at least 2 residing family, otherwise discarded.
bug_fix: fixed a bug where the mod might randomly stopped working
bug_fix: fixed a bug where the mod might crash when loading/unloading save
It might be the mod fault or also the game itself, It's an early access game and you are using mod on top of that. If you still have question better ask it in the discord server
Seems to be tuned fine. Let's keep interval size to be multiplier of 2 or 3 to keep it easy to digest. Further balance should go the plot size, doesn't have to be linear but preferably that to keep it simple.
Input are always appreciated, to complement different playstyle (realistic, balance, etc.) there can always be a variant, so feel free to speak up, there will be config UI in the future.
This is such a cool mod but i think it makes chicken coops an obvious winner over pigs/goats. Would you consider removing the passive meat and capping max capacity of each chicken coops to 9.
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(warning) This mod version require UE4SS version v3.0.1-355-gdab5e68
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Maintenance
This version is compatible with Manor Lords version 0.8.004 .. 0.8.024
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A Big thanks to my patrons for keeping the mods updated
edit: 0.8.024 is compatible
Important:
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Important:
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Input are always appreciated, to complement different playstyle (realistic, balance, etc.) there can always be a variant, so feel free to speak up, there will be config UI in the future.
Pig/Goat farm definitely need a buff, not sure if chicken should be debuffed, I'll have to wait for more people to give inputs.