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Psiae

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Psiae

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11 comments

  1. Psiae
    Psiae
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    1.0.1

    This version is compatible with Manor Lords version 0.8.004 .. 0.8.017

    Changelogs:

    • internal: merge 1.0.0.chBeta
  2. WillyWonkaaaa
    WillyWonkaaaa
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    when will you update the console command?
    1. Psiae
      Psiae
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      when I have the time, probably in 1-2 weeks, consider becoming a patron so I can spare more time.
    2. WillyWonkaaaa
      WillyWonkaaaa
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      thanks for letting me know I'll will wait
  3. KingMeatuis
    KingMeatuis
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    Still Works on the newest Beta 0.8.017
  4. damson21
    damson21
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    Are chbeta branch versions always only for beta branch? For example since the live version is currently 0.8.004, would the chbeta be more compatible since its more recent? 
    1. Psiae
      Psiae
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      yes
  5. Psiae
    Psiae
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    chBeta.1.0.0 is out.

    compatibility patch over 1.0.0 for game version 0.7.987 (beta)
    this version is not compatible with game version 0.7.975

    chBeta is made for game update from steam beta channel.

    as the game now built on Unreal Engine 5.4, you will need this pre-configured UE4SS

    mod is minimally tested on a new save using the steam release of the game.

    edit: seems to be compatible with 0.7.995
  6. yoyokid48
    yoyokid48
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    Love the idea for this mod! Can anyone confirm whether or not it is compatible with this mod https://www.nexusmods.com/manorlords/mods/98 That fixes the Mercenary pool eventually ending up empty? Would be great to use the two together, and that mod I don't think explicitly changes the card UI? 
    1. Psiae
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      should be compatible.
    2. nsmorenz
      nsmorenz
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      You are a saint.  One of the biggest annoyances was  missing the 'enemy spotted' warning. TY
    3. Psiae
      Psiae
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      which part exactly does this "missing the 'enemy spotted' warning" happen ?, is this a bug ?.
      I'm certain this mod does not touch anything related to that game mechanic