This page was last updated on 29 April 2025, 10:22PM
Changelogs
Version 1.8.4
Food Cart: converted into a new building (Farm Shed)
Firewood Cart: converted into a new building (Pile of Logs)
Logging Camp: log storage reduced: 100>10 *updating the mod for an old save may cause existing Logging Camps to be overstocked, which may result in workers halting their work - simply move the building or use console commands to free some storage space (Logs' ID is 16)
sawpit, dyers_shop, clay_furnace, bloomery, smithy, and charcoal_kilns can now choose produced good (it doesn't do anything if you can choose from only one option, but it displays input/output)
sawpit: changed construction cost logs 2>3, tools 0>3 storage (generic) 50>100 *I missed it while updating to v1.1
Version 1.1
logging_camp storage (large) increased to 100
Windmill wooden parts requirement increased to 40
GranarySmol construction and upgrade now requires wooden parts (for carts)
Storehouse construction and upgrade now requires wooden parts (for carts)
Ploughing_station construction now requires wooden parts (for additional cart)
stone_church no longer requires regionalWealth, treasury cost is 200 for the bell sponsored by the local nobleman (you)
Charcoal is now needed to craft iron derivatives (prices have been adjusted)
Wooden parts are now needed for Ale production (for barrels)