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xxviiith

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xxviiith

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14 comments

  1. hitten9012
    hitten9012
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    thanks for the mod, great!
    1. xxviiith
      xxviiith
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  2. fanthrax
    fanthrax
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    My complete gameplay using this mod, tnx:

    https://youtu.be/_FK3JI_Ohs0
    https://youtu.be/-N5ijMAsaHo
    https://youtu.be/sw1hLXhb2Sc
    1. xxviiith
      xxviiith
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      Glad you liked it!
  3. Bobskin411
    Bobskin411
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    Fantastic mod! The improved driving cam is amazing. Would be great if the tables.sds file was updated for the latest version of the game to be compatible with the free ride deluxe 2.0 mod (Currently invisible furniture in Tommy's house) and preferably as a standalone mod separate from the classic difficulty mod. Thanks. Nevermind this I somehow managed to update it myself but made sure to credit you :) Thanks for providing the required settings. 
    1. xxviiith
      xxviiith
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      Hey! Yeah, no worries. I haven't been playing for the past months since posting this. I'm glad you liked this mod!
  4. PanterA229
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    "Player deals deadly damage and shoots more accurate." i like it this way too but i guess they made it the way it is to satisfy the "og" fans, you had to spray down the enemy in 2002 version. good editing, thanks.
    1. xxviiith
      xxviiith
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      Yes, I remember this part too well. I hated on the tommy gun in the original game too. I had thought that since this game feels awfully realistic, I'd give it my own treatment that I liked.

      Glad you like the mod, thanks!
    2. hitten9012
      hitten9012
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      They didn't made it accurately for the "og" fans cause  EVERY SINGLE SHOT stunned the enemy depending on which part you hit. 
      Watching those Mafia DEdition npcs holding up to 3 revolver shots on torso really makes me wonder if they just verified the frames for the gameplay...
  5. juniorclk
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    How did you turn off rubber banding?
    1. xxviiith
      xxviiith
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      It's in difficulty tables.
  6. Me1ton
    Me1ton
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    Can you tell me all the edited command lines as i have already edited the table.sds for camera angles and traffic variety ?
    1. xxviiith
      xxviiith
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      I edited car_follow and motorcycle_follow cams both. I set the values of Rotation and Shake to 0.

      Rotation:
       </param>
          <param name="AngularSpeedBasedRot.Filter" type="float" value="0" />
          <param name="AngularSpeedBasedRot.ReturnCoeff" type="float" value="0" />
          <param name="AngularSpeedBasedRot.CameraPosWeight" type="float" value="0" />
          <param name="AngularSpeedBasedRot.SpeedMin" type="float" value="0" />
          <param name="AngularSpeedBasedRot.SpeedFull" type="float" value="0" />
          <param name="AngularSpeedBasedRot.FilterAccelTarget" type="float" value="0" />
          <param name="AngularSpeedBasedRot.FilterAccelMax" type="float" value="0" />
          <param name="AngularSpeedBasedRot.FilterAccelMultOppSpeed" type="float" value="0" />
          <param name="AngularSpeedBasedRot.FilterAccelMultOppPos" type="float" value="0" />
          <param name="AngularSpeedBasedRot.VehDirWeight" type="float" value="0" />
          <param name="AngularSpeedBasedRot.RollWeight" type="float" value="0" />
          <param name="SpeedShake.FrequencyCurve" type="curve">
            <curve type="pointset" interpolation="linear">
              <point value="7 3" />
              <point value="23 5" />
              <point value="65 10" />
            </curve>
          </param>

      Shake:
       <param name="SpeedShake.RotationCoeff" type="float" value="0" />
          <param name="SpeedShake.RotationFilterResponse" type="float" value="0" />
          <param name="SpeedShake.AccelFrequency" type="float" value="0" />
          <param name="SpeedShake.AccelAmplitude" type="float" value="0" />
          <param name="SpeedShake.AccelThreshold" type="float" value="0" />
          <param name="SpeedShake.ImpactConstDecay" type="float" value="0" />
          <param name="SpeedShake.ImpactAccMult" type="float" value="0" />
          <param name="SpeedShake.ImpactAccSmoothResponse" type="float" value="0" />
          <param name="SpeedShake.ImpactMax" type="float" value="0" />
          <param name="SpeedShake.ImpactEffectThreshold" type="float" value="0" />
          <param name="SpeedShake.ImpactEffectClamp" type="float" value="0" />
          <param name="SpeedShake.ImpactEffectPower" type="float" value="0" />
          <param name="SpeedShake.ImpactAmplitudeMult" type="float" value="0" />
          <param name="SpeedShake.ImpactAmplitudeMin" type="float" value="0" />
          <param name="SpeedShake.ImpactFrequencyMult" type="float" value="0" />
          <param name="SpeedShake.ImpactFrequencyMin" type="float" value="0" />
          <param name="SpeedShake.ImpactEffectInitPhase" type="float" value="0" />
        </parameters>
    2. Me1ton
      Me1ton
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      Thanks