You should see them after unpacking .sds. Anyway it is file “File_68.dds“ (which is texture that shows on map) and “objective-default-selected.dds“ (and this is minimap texture). But maybe it will not work for you. I dont know, how “Mafia immersive“ is made. I hide that waypoint only by removing texture and replacing it with transparent file. Easies possible way. If author of “Mafia immersive“ dont do it in this way, but he edited some tables file, or something like that and he disable it completly you wont see blue cross anyway.
Mod should work even with new update. But you lose possibility to toggle flying marker on. It will be allways disabled. And I think, you can now disable HUD completly in game settings.
Hi. I recognize, I manage to do one fail. Both of versions were same. (I picked wrong files to winrar) Both of them replaced rhombus texture with blue cross.. That's now fixed, but I'm really confused, how can mod “doing nothing“. I tried both of versions now and the works well. Even with my fail, they were work. .
Quick question, friend: Does this only work in Story Mode? I just applied the update and am playing Free Ride but the flying marker is still there. No blue cross to be found anywhere. Thanks
I try it in both of game mods and It works for me. Try to download it again, or i don't know. Size of ingame_gui.sds should be 5302kB and you have to place it to M1:DE/sds_retail/GUI folder.
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What files have you changed in ingame_gui.sds for adding blue cross?
I want try to merge it with mod "Mafia Immersive".