Maan can you please please do a mod of reworked camera while aiming? What I mean is that can you please create a mod that while aiming Tommy would be shown little more from far?
What a great mod, thank you very much for this! I've always dreamed of a mod like that, but never dared to hope that someone will be working on it. Wonderful!
Will it be possible to add a driver's view camera in a further update? It would also be cool to be able to ring the bell instead of the Bolt Ace's horn.
Thank you. I have wanted to make the first person camera, but unfortunately trams are not exposed to LUA. In-tram camera as it is right now is the most stable way so far. I experimented with some workaround but it didn't work so far. I have some experiments in my mind, so maybe in future it will work.
Okay, I didn't know about that But it would be great if you'll have success with your experiments
I don't know if you're able to modify the driving physics of the tram… Because in real life trams are very heavy and due to the fact that their steel wheels are moving on steel rails they have a minimal rolling resistance. That means that they have a really long breaking distance. Typical for driving a tram as well is, that you accelerate the tram to your desired speed, and it will keep that speed for a very long distance, when you stop accelerating. That's because of the minimal rolling resistance. So if you accelerate before a curve, you don't have to accelerate again, because the tram will roll through the turn without getting too slow.
Maybe that sounds difficult and too detailed, but if you're able to modify the physics this might help you
I also noticed, that the sound of accelerating and breaking doesn't seem to be related to your real accelerating and breaking, but to the location on the tram line. Is that right? Because it sounds like you hear what the vanilla AI-tram would do at that point. Maybe it would be possible to change that
I know, a lot of requests, sorry for that But it's such a great mod and I would be happy if I could help you to perfect it
Well, that looks pretty cool The first person view is great! I don't know if you're able to fix the camera shaking while driving, but if that is done, it will look very cool
In the video, it sounded like you changed the sounds to appear suitable for the actual accelerating or breaking you do, is that right? Anyway, very cool that you're working on that mod
Sadly, the sounds are still the same. Maybe updating Car Handling helped it. I can't do anything with sounds yet. Still needs more research. I am battling with the camera shaking right now. But it is very hard to fix :D Hangar 13 didn't finish trams. So it is a bit clunky and the tram shaking is not noticeable in standard 3rd person camera.
I have an idea how to make this mod in a way that would allow us to completely customize the braking distance, speed, acceleration, camera position and everything about the tram, but it would mean completely remaking the mod and it would also probably break the passenger mechanic completely.
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Especially the track switch makes players feel like real tram drivers :D
Looking forward for your update!
I've always dreamed of a mod like that, but never dared to hope that someone will be working on it. Wonderful!
Will it be possible to add a driver's view camera in a further update?
It would also be cool to be able to ring the bell instead of the Bolt Ace's horn.
But all in all it's a great mod, thanks again
I experimented with some workaround but it didn't work so far. I have some experiments in my mind, so maybe in future it will work.
Bolt Ace horn is in to-do list.
But it would be great if you'll have success with your experiments
I don't know if you're able to modify the driving physics of the tram…
Because in real life trams are very heavy and due to the fact that their steel wheels are moving on steel rails they have a minimal rolling resistance.
That means that they have a really long breaking distance. Typical for driving a tram as well is, that you accelerate the tram to your desired speed, and it will keep that speed for a very long distance, when you stop accelerating. That's because of the minimal rolling resistance. So if you accelerate before a curve, you don't have to accelerate again, because the tram will roll through the turn without getting too slow.
Maybe that sounds difficult and too detailed, but if you're able to modify the physics this might help you
I also noticed, that the sound of accelerating and breaking doesn't seem to be related to your real accelerating and breaking, but to the location on the tram line. Is that right? Because it sounds like you hear what the vanilla AI-tram would do at that point.
Maybe it would be possible to change that
I know, a lot of requests, sorry for that
But it's such a great mod and I would be happy if I could help you to perfect it
Best regards and Merry Christmas!
I've managed to make first person. But needs a bit of fixing. I also adjusted driving a bit.
The first person view is great! I don't know if you're able to fix the camera shaking while driving, but if that is done, it will look very cool
In the video, it sounded like you changed the sounds to appear suitable for the actual accelerating or breaking you do, is that right?
Anyway, very cool that you're working on that mod