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noobmodder

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noobmodder12

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About this mod

The mod alters several in-game mechanics to enhance realism and immersion.

Permissions and credits
Immersion and Realism Mod for Mafia III



Crime and Police AI Rebalance



Minor offenses - brandishing or shooting a firearm, speeding, running a red light, car accidents, harassing pedestrians, breaking car windows, stealing vehicles, sidewalk driving

Major offenses
- aiming gun at police, assaulting an officer, injuring or killing civilians, carrying a dead body, reckless driving resulting in death

There are five levels of being wanted by the police:

Level 1 -  The police will begin to pursue Lincoln, attempting to ram his car. Once they catch up, they will draw their weapons and try to arrest him. If Lincoln doesn’t resist, they will knock him to the ground.




Level 2 - Multiple police patrol units on foot will open fire on Lincoln. However, they will not fire their weapons out of their vehicle windows.
Level 3 to 4 - The police density increases. The police and swat units will make any attempt to stop Lincoln.
Level 5 - The police presence will intensify, with an increased number of police officers, SWAT teams, and military personnel pursuing Lincoln.


 
AI improvements:

  • The enemies will investigate the area when they hear or see panicked civilians.
  • The police reinforcement system has been modified. 
  • The Police AI will now intensify their efforts to hunt you down, exhibiting more aggressive and deadly behavior.
  • If an enemy hears your whistle, they will alert nearby enemy NPCs, making stealth more difficult.
  • The police will call for reinforcements when they discover a dead or unconscious body.
  • Enemies and cops have improved accuracy.
  • Enemy NPCs have faster reactions.
  • Enemies will not call out when they are throwing grenades.
  • Panicked pedestrians will not randomly dive off the sidewalk.



Gameplay changes:

  • Marcano's henchmen are equipped with better firearms.
  • You can toggle manual aim while in a car by holding down F key. 
  • The Camo Sniper rifle comes with suppressor.
  • NBPD officers wear a variety of uniforms.
  • Certain shopkeepers are armed and may become hostile towards the player.
  • A brutal takedown on an enemy will only briefly stun any nearby enemies who witness the event.
  • More visible gunshot wounds
  • Rebalanced weapons stats.
  • Improved the shooting and combat feel.
  • Bullet tracers and smoke trails have been removed.
  • Random enemy patrols.
  • See Through Scopes.
  • Decreased the damage required for each racket by 50%.
  • NPCs are more likely to exhibit pain reactions when injured.
  • Realistic guns and ammo management ( If you own a 9mm firearm, you'll need to find 9mm ammunition to use it).

.22 LR
Silenced Deacon .22

9mm

Alfredsson M419,Elling 9mm,Blackburn FAF-33,Alfredsson M833,Czech Ver.B-65,Carter M33-A,Binya,Deutsche M11B

.45 ACP

Silenced Masterson, Silentium, Masterson Semi-Auto,Trench 1938,M1N8,Silenced M1N8,Silenced MK 1020

.357 Magnum

Alfredsson M200,Masterson Phoenix

.44 AMP

Clipper .44

7.62×39mm

Pasadena AR30, Black sacrament

7.62×51mm

Automat SG, Hawk 4540 Night Vision

5.56×45 mm

Stromer .223

.30-06 Springfield

Mayweather M04A3,Mayweather .30,Manitou Model 67

7.62×54mm
Viper 55

.30 Carbine
Hartmann .30


  • Additional driving mode options are available, including the ability to increase vehicle weight for a more realistic driving experience

0 - normal mode
1 - simulation mode
You change change up to 9




Audio changes:




  • Weapon sounds overhaul


  • Increased the volume of bullet flybys
  • New start main menu song



Installation:

1. Go to the main game directory (default steam location - C:\Program Files\Steam\steamapps\common\Mafia III Definitive Edition)
2. Replace all files (it's highly recommended to backup them first).




If you're enjoying this mod, and want to support me, you can donate me.


Credits:

Greavesy - Mafia Toolkit
Kamzik123 - FusionTools