This page was last updated on 03 October 2021, 12:22PM
Changelogs
Version 2.4.2
Added embedded audio player, Added ability to export directly to wav, Added ability to view file information (You will need VGMStream for all of these features to work), Fixed bugs
Version 2.4.1
Fixed bug where the tool appears as "Not Responding" while it's working, Added version 48 support, Assassin's Creed: Brotherhood is now fully supported
Version 2.4.0
Complete HIRC rework, Added support to BNK versions 65, 88, 120, 125, 132, Improved support for all BNK versions, Added support for STID section, Added STID Xml import/export
Version 2.3.2
Added full Doom Eternal's support, Added more hashes, Removed duplicated hashes, Reworked huge chunk of code, Fixed crash when viewing Wem HIRC, Added ability to add, delete and import BNKs into a PCK, Added ability to export the HIRC section of every embedded BNK inside a PCK, Added ability to change embedded BNK language enum, Improved SND support, Fixed AudioBus errors, MDE and M3 Init.bnk can now be opened
Version 2.3.1
Added Doom Eternal's hashes, Added names to DecisionTreeNodes and ArgumentGroups, Added full support to WemBTable, allowing for editing files such as "subtitles_scotch.pck"
Version 2.3.0
Added support for Doom Eternal's "mus.pck" HIRC section, Added more error checks to prevent crashing with no message, Added Doom 2016 event names, Fixed globalization issues, Updated RIFF header, Added Wem Import, Added ability to delete wems, Added ability to create new PCK or BNK, Added ability to edit BNK details, Updated WNS, All offsets and positions are now automatically recalculated while saving
Added ability to export the HIRC section to XML, minor code improvements
Version 2.2.2
Fixed incorrect offset calculation, Added automatic wem length calculation when replacing ogg, Added automatic wem header replacement when replacing ogg, Added ability to import wem alongside ogg, Added Automation Item, Graph Point, Ranged Modifier, RTPC, State Chunk, Vertex, Playlist Item, Fx Chunk, Automation Params, Curve, Exception Item, Transition Rule, Transition Source Rule, Transition Destination Rule, Argument Group, Layer, Associate, Switch Group and Switch Parameter Collection editors, NodeBase is now fully editable, Assigned bool editor to more missing values, Renamed some values, Fixed crashes caused by IDs editor
Version 2.2.1
Assigned correct editor to more values, Added Track Item collection editor, Added Track Sources collection editor, Added Music Markers collection editor, Added Props collection editor, Fixed Doom 2016 PCK Writing
Version 2.2.0
Fixed collection editor bugs, Improved code for multiple objects, Added support for more sub-objects, Completely reworked the way HIRC is written, allowing for much more complex edits, Improved file structure
Version 2.1.9
Improved custom collection editor, allowing for editing complex objects
Version 2.1.8
Added custom editor for collections
Version 2.1.7
Improved SND support - all SND files should now be readable, Added hash database for events, Added ability to see event names
Version 2.1.6
HIRC Editor: Attenuation, Event, Event Action, Music Sequence, Music Switch Container, Random Container, Blend Container, Switch Container and Actor Mixer can now be edited
Version 2.1.5
Added ability to replace multiple wems at once, added ability to open "subtitles_scotch.pck" files (saving doesn't work), replacing no longer overwrites custom names, fixed crash when overwritting BNK, fixed embedded BNK reading bugs, minor code improvements
Version 2.1.4
Improved BNK support, BNKs without DIDX can now be opened, improved embedded BNK handling, fixed embedded BNK export, fixed embedded BNK assigning incorrect HIRC to Wems
Version 2.1.3
Fixed critical bug when loading HIRC into PCK, minor editor bugfixes, added ability to edit nodebase
Version 2.1.2
Minor code improvements and optimizations
Version 2.1.1
Figured out SND Unk03, added name saving for SND files, minor bug fixes