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Cowlick035

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cowlick035

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61 comments

  1. Ectaban
    Ectaban
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    This mod makes the crowbar lock mini-game almost impossible to do. It just completely removes the UI for that. This would have been the perfect HUD mod but unfortunately will have to just use the no radar mod because of this game breaking feature.
  2. sinofthefather
    sinofthefather
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    sorry om not ready to give up no crosshair option
  3. jacksaints
    jacksaints
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    is it possible to just disable the radar but keep Lincoln's health on screen?
    1. Luke42871
      Luke42871
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      did you work this out? I'd like to keep his health on screen too.
  4. CarlBratananadalewski
    CarlBratananadalewski
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    Hi - does this mod work with the current version of the game, now that's been updated to the "Definitive Edition"? Thanks!
    1. ArronaxKP
      ArronaxKP
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      I played with it on Definitive Edition and it worked for me
  5. ArronaxKP
    ArronaxKP
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    This is an amazing mod and should have been included in the base game. Thanks for creating it. 

    I wanted the navigation (turn by turn signs) gone. Then I stumbled onto this and it cleaned up the entire HUD. I wanted to keep some elements like you posted in a previous comment:

    • hud_radar.gfx - replace with the original version to re-add the radar
    • hud_inventory.gfx - replace with the original version to re-add the inventory

    1. jjmard
      jjmard
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      • 15 kudos
      Tnx
    2. jjmard
      jjmard
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      Tnx
  6. enormitydave
    enormitydave
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    Hey cowlick, can you tell me which files I need to look at to turn off the enemy awareness meters and the world objective marker? Those are the only things that are still bothering me now that the radar is gone. I actually quite like the navigational arrows on the corners and feel like they are plenty to get me where I'm going, so I just want to strictly go off that and the map screen.
    1. cowlick035
      cowlick035
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      If there's something I didn't disable it's because doing so caused crashes. I can specifically remember this being the case with the objective markers and a few other things.
  7. turina3
    turina3
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    Using HUD Begone (No Navigation) version and it´s very good. I can´t understand why there is not options in the game for getting what this mod makes.

    Still buttons from the character when attack appears and that´s really good.

    Congratulations, thank you very much.
  8. whodatninja117
    whodatninja117
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    No way to remove "current objective"??? It takes up like 15% of the screen and always darkens the top right corner.
    1. cowlick035
      cowlick035
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      The only ways I found to get rid of it were game breaking. You can just not select an objective in the map screen though.
  9. bearerjav13r
    bearerjav13r
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    I Really love your work here, thank you so much, It would be possible to have the graphics or textures of the lockpick in the Hud Begone one? or if somebody can tell how to make it apear It would be great!
    1. cowlick035
      cowlick035
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      You'll need to replace interact_lockpick.gfx within ingame_gui.sds with a vanilla version. Use this resource explorer: http://drive.google.com/file/d/1uECGH1YBLhS2-WB8uiWK3jWG1dZk0YRd/view
    2. bearerjav13r
      bearerjav13r
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      I was using that program to figure out what do I have to change without any progress but I will try it again, another question, the .GFX are text code do I have to replace with the texture format?
    3. cowlick035
      cowlick035
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      You need to replace the modded interact_lockpick.gfx with a vanilla interact_lockpick.gfx.
  10. ceano
    ceano
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    How are you supposed to break down doors with the crowbar when you cant see the ring any more?, can i add that back somehow?
    Also is it possible to add back the activation icon you see on some items that you can pick up or activate like push buttons and so?, it looks like the activation icon you get when doing a melee take down.

    EDIT: I fixed the lock pick issue but the other i need help with if you can?
    1. cowlick035
      cowlick035
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      Those use the interact_ files. Just use vanilla files and maybe replace any images you don't want.
    2. ceano
      ceano
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      OK, thanks again