update 01/02/2023 v1.1 - removed reshade shaders replaced by a custom 3dmigoto shader upscale.hlsl switched to internal AA instead of smaa via reshade - reduced blur at certain overlooked locations in game - tweaked sharpening to be less aggressive - added a custom shader for a slight curve can be disabled see 'further tweaking' - tested on win 10 (v1903) / nvidia 1050gtx ti
From an older comment (03/12/2020): Regarding the executable AVAmain.exe is the origin version MadMax.exe is the steam version For more info see: https://steamcommunity.com/app/234140/discussions/0/2150972948817860858/
Really nice mod. Together with a new GPU and maxed out graphics feels almost like a remaster. Thank you for not forgetting about this truly great game.
I'm not sure if I did this correctly but if anyone wants to install this mod(looks great by the way) along with the toggle HUD mod...I installed this first,then overwritten the files with the toggle HUD mod...it seemed to have worked...the colors stayed the same and the toggle hud works fine...I'm using an xbox controller and I simply click the right analog stick to toggle the hud elements on and off...
how easy is it to merge toggle hud into this? I tried and to say the least, Im lost lol. I can deal with having to go into capture mode to change fov but going into Capture mode to turn hud on and off alot is a bitch. Or is there a easy way to adjust the hud size and what's shown. I tried in the settings.ini but didn't seem to work... Also the shaders at 4k, chefs kiss!!!
Assuming you mean this mod: https://www.nexusmods.com/madmax/mods/16?tab=description
It's a bit complicated.... You can start by comparing the d3dx.ini of both mods most likely the toggle hud mod has key definitions i.e [Key1], [Key2], etc these will need to be merged with the d3dx.ini of this mod.
Maybe this will give you a bit more insight: https://www.nexusmods.com/codevein/mods/181 also check the comments of the mod.
It's definitely an improvement in ways and the drag and drop convenience is nice. That being said, it would be cool to see this updated. Reign in the sharpening and such a bit.
55 comments
- removed reshade shaders replaced by a custom
3dmigoto shader upscale.hlsl
switched to internal AA instead of smaa via reshade
- reduced blur at certain overlooked locations in game
- tweaked sharpening to be less aggressive
- added a custom shader for a slight curve
can be disabled see 'further tweaking'
- tested on win 10 (v1903) / nvidia 1050gtx ti
Love this mod, really improves visuals in game. Good work mate
Enjoy the game.
Doesn't contain AVAMain.exe, is this abnormal?
Thank you for the 2023 update thrive4! Kudos!
From an older comment (03/12/2020):
Regarding the executable
AVAmain.exe is the origin version
MadMax.exe is the steam version
For more info see:
https://steamcommunity.com/app/234140/discussions/0/2150972948817860858/
Hope this helps.
Thank you for not forgetting about this truly great game.
Always keep an eye out for the classics.
Do i need to install reshade first?
What is AVA?
https://www.nexusmods.com/madmax/mods/16?tab=description
It's a bit complicated....
You can start by comparing the d3dx.ini of both mods
most likely the toggle hud mod has key definitions
i.e [Key1], [Key2], etc these will need to be merged
with the d3dx.ini of this mod.
Maybe this will give you a bit more insight:
https://www.nexusmods.com/codevein/mods/181
also check the comments of the mod.
Good luck.
plus some additional tweaks see change log / description for details.
But now the game looks like it runs at 720p, jaggies everywhere, colors are more/less non-existant, and to top it off everything is also blurry.