Mad Games Tycoon 2
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Aerin the Lion

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riftenaerin

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10 comments

  1. jkpolska17
    jkpolska17
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    Is there any possibility of configuration being added to the mod? I don't know how to code but would like to tweak a few things for myself.
  2. PopplioMods
    PopplioMods
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    Is the application known as Mad Games Tycoon 2 the same as Games Tycoon 2.exe? I am using the steam version.
  3. Vladan899
    Vladan899
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    Can you help me with debugging?
    1. riftenaerin
      riftenaerin
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      Yeah I'm sure.
      Does it for modding your mod?
      Please provide more details about the specific issue you're facing with your mod. :)
  4. ZARTYU43
    ZARTYU43
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    does it work with realism mod? because it doesnt work for me even tough i have it activated
    1. riftenaerin
      riftenaerin
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      Hmm, I have not checked for conflicts with the realism mod, so there may be a chance that it does not work.
      Although I have not thoroughly examined the source code of the realism mod, if it appears to have significantly altered the original dll, there's no guarantee that it will function.
      This is because, fundamentally, script mods are created based on the original Assembly-CSharp.dll. 
      If that's directly modified, then it's basically hard to coexist with other mods.

      My mods are essentially thought to be difficult to coexist with anything(also modded Assembly-CSharp.dll) other than mod plugins created through a mod framework called BepInEx.

      In conclusion, I apologize but unless the original Assembly-CSharp.dll is used, my mod will not work.
    2. ZARTYU43
      ZARTYU43
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      it actually works with a lot of other mods(probably with all mods on nexus minus the EZgame mod(PROBABLY)) , just for SANDBOX, every time you start a new company, after you build minimum 1 training room, you have to save, then close the game, then reopen and load your save, and after that it will work for any training room in that save, that was the solution of my problem.
      So thank you so much and sorry for my english.
    3. riftenaerin
      riftenaerin
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      Thank you for bringing this to my attention!
      I've tested the NewGame and LoadGame functions multiple times in various situations on my own setup and haven't encountered any issues yet.
      However, I do understand that there could be problems under specific combinations.
      I will report back if I find out more.
  5. longorialena
    longorialena
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    Seems to not work with BepInEx 6 
    As i need it from another mod (https://www.nexusmods.com/madgamestycoon2/mods/6) I cant use any of your mods , Is there a solution ?
    1. riftenaerin
      riftenaerin
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      Allright, I'll try to make a plugin for BepInEx 6.00 BE.
      I will publish it later. :)