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4 comments

  1. KupetsBakaleyshik
    KupetsBakaleyshik
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    Awesome mod overall but few things bothering me. First of all new get up attacks sucks ass, im sorry but they are. They are so winded up and opens you up for a looooong time that it almost not worth using unless its street goons. Last double finisher is also pretty garbage, same problem as get up attacks, way too much wind up. And the fkin ruffian's kick. I hate it because its only move if im not mistaking you can't dodge cancel out of. It literally has no practical use, its just there to piss you off because you button mashed heavy a bit too much. Also im not sure if that's mods problem or original KF, but when you get bounced from enemy block your combo just dies, it doesn't delays like in LJ or JE or even 6 at that matter, but it just stop right here in there. And guess what happens after that weird block reset? thats right a f*#@ing ruffians kick that gets dodged easily and leaves you open for them to juggle your cheeks or weekend long.

    Other than that great mod, having so much fun with it
    1. KupetsBakaleyshik
      KupetsBakaleyshik
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      Also making bomb punch window smaller was a mistake. HUGE MISTAKe. Its barely useful. In conclusion this mod makes Kaito a lot more vulnerable than he already was. You literally should not use get up attacks under any circumstances other then street goons. 
  2. SnowBrightt
    SnowBrightt
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    Can I remove playerskill file? It conflicts with my other mod
  3. Shadeoskullex
    Shadeoskullex
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    • 11 kudos
    The Kaito mod of all time.
    Also Jart carried the whole cover art thing to be honest, xd.