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Hiddenpop1023

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About this mod

Revamps Kaito's styles, bringing him more in-line with other protagonists.

Permissions and credits
Bruiser and Tank felt quite lacking to use in The Kaito Files; missing certain features that the styles they're based on had in their original games and other tools that would overall be more beneficial for Kaito to utilize. I decided to try my hand at expanding and tweaking both styles to give them some more impact, options and overall sauciness.

INSTALL WITH SHIN RYU MOD MANAGER

New moves are unlocked through new skills. Incompatible with other mods that change fighter_command or skills.

Additions:
Bruiser:
  • Double finishers for 1st and 2nd Rush Combo (Same upgrade as Gorigori Finisher)
  • Finishing Holds for 1st, 2nd and 4th finishers (Same upgrade as Gripping Piledriver)
  • Stand up attack that inflicts agony (New upgrade that's shared with Tank)
  • Yakuza 0 guard reversal (New upgrade)
  • A "Komaki Parry"-type reversal (New upgrade)

Tank:
  • Rush combo and finishers can be charged
  • Kaito's unique weapon attacks can be charged
  • Stand up attack that can be charged (New upgrade that's shared with Bruiser)
  • Heavy perfect guard reversal from Yakuza 0 (New upgrade)
  • Can perform guard reversals during Rush Combos (Inspired by Legend Remix Y0/K1. New upgrade that requires all 3 guard reversals to purchase)

Changes:
Bruiser:
  • 3rd Double Finisher changed to faster move
  • Running light attack leads into Rush Combo and 1st finisher
  • Bomb punch inflicts agony but has tighter timing
  • Slightly increased EX Combo speed
  • Adjusted some moves to allow style switching sooner

Tank:
  • Cross Strike input changed to pressing grab during 2nd Rush Combo
  • Cross Strike can be cancelled into style switch sooner
  • 2nd hit of Matsugane Mixer now breaks guard
  • First Rush Combo can be used to juggle more reliably

Cover Image by shadeoskullex and scaprium/jart