Okay, according to the UE4SS log file, I have the UE4SS and signatures working correctly. The mod is just giving some kind of error in the log file. So I'm guessing it needs updating.
[11:22:58] Engine Version: 5.1 <- Built-in [11:22:58] StaticConstructObject_Internal address: 0x7ff6d7599380 <- Built-in [11:22:58] Fatal Error: AOB scans could not be completed because of the following reasons: Was unable to find AOB for 'FName::ToString' via Lua script
Just play, you will reach soft limits on any stat at ~50 and will invest points into Inferno/Radiance anyway, as they will give you more stats as the soft-limited ones. Maybe Radiance first is more useful, as there are magics for healing, buffing etc., especially the weapon buff is so nice - dual wielding two greatswords. ^^ Bosses are mostly 1st tries, as LotF 2023 is a bit easy in comparison. You will easily reach over level 100 without NG+. Try to always walk in Umbra as long as you can, as it saves hours of extra walking, you always get more exp and you will always see "secret" ways and all items, there are always enemies to farm exp as well. :D
works perfectly thanks a lot, before i was afraid of cliff and other jump moment, the vanilla jump is awful and my poor knight crashed so often in the abyss i left the game for a while. With your mod i can play without fear to fall in the next jump.
I used this "UE4SS_Standard_v2.5.2.zip" and "UE4SS signatures for Lords Of The Fallen v1.1.292.zip" I copied all the files to, for example: "D:\Lords of the Fallen 2023\LOTF2\Binaries\Win64"I edited the file: "mods.txt" and added the command: FreeJump: 1
I did as in the guides, it doesn't work
Editt File: "UE4SS-settings.ini" [Overrides] ; Path to the 'Mods' folder ; Default: <dll_directory>/Mods ModsFolderPath = should I enter something here? what should I enter here?
I turned off the options: EAC I start the game with: "EAC=FALSE Lords of the Fallen 2023.bat"
https://github.com/UE4SS-RE/RE-UE4SS/releases/download/experimental/zDEV-UE4SS_v2.5.2-530-g202e816.zip + UE4SS signatures for Lords from here nexus (i overwrite from nexus signatures two files in folder UE4SS_Signatures with the files from zDEV-UE4SS_v2.5.2-530-g202e816 - doesnt matter)
this goes unzipped to xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64
+ this mod goes to xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64\mods in folder mods edit "+mods.txt /add FreeJump: 1
from xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64 start the created batfile from you with correct entries (see description EAC link - post Post 1.1.217 )
in game press f10 = console - when you get a console at the bottom it is working - you get also at the start a popup
45 comments
[11:22:58] Engine Version: 5.1 <- Built-in
[11:22:58] StaticConstructObject_Internal address: 0x7ff6d7599380 <- Built-in
[11:22:58] Fatal Error: AOB scans could not be completed because of the following reasons:
Was unable to find AOB for 'FName::ToString' via Lua script
EDIT: i updated the game and it works now.
I did as in the guides, it doesn't work
Editt File: "UE4SS-settings.ini"
[Overrides]
; Path to the 'Mods' folder
; Default: <dll_directory>/Mods
ModsFolderPath = should I enter something here? what should I enter here?
I turned off the options: EAC
I start the game with: "EAC=FALSE Lords of the Fallen 2023.bat"
help
works also: zDEV-UE4SS_v2.5.2-530-g202e816.zip = latest i just overwrite the old one and it is working
Pack it and send it to me, my friend, I've launched the game probably 100 times, still nothing! :(:(
this goes unzipped to xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64
+ this mod goes to xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64\mods
in folder mods edit "+mods.txt /add FreeJump: 1
from xxxxxLords of the Fallen 2023\LOTF2\Binaries\Win64 start the created batfile from you with correct entries (see description EAC link - post Post 1.1.217 )
in game press f10 = console - when you get a console at the bottom it is working - you get also at the start a popup
i changed nothing in UE4SS-settings.ini