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Discord Presence for Loop Hero
Shows basic discord presence (In-Camp / Exploring)
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This mod translates the notes in the Variable and Camp ini's into English.
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Hero Genders (Female or Nonbinary)
Changes the pronouns used for the hero to either she/her or they/them
- 112KB
- 2
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Hero Genders (Female or Nonbinary)
Changes the pronouns used for the hero to either she/her or they/them
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Ever wanted Loop Hero to be a real challenge? Ever thought some traits & supply items needed a buff or that loot doesn't match the monster's threat?This is the mod for you! Because I've changed EVERYTHING. Not just the issues above, but everything.But mainly this mod functions as a "hardcore difficulty" to make the game more strateg
- 1.4MB
- 5
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Ever wanted Loop Hero to be a real challenge? Ever thought some traits & supply items needed a buff or that loot doesn't match the monster's threat?This is the mod for you! Because I've changed EVERYTHING. Not just the issues above, but everything.But mainly this mod functions as a "hardcore difficulty" to make the game more strateg
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Enables Borderless Fullscreen mode
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Spolszczenie do wersji gry 1.154
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Simply swap the sprite of the necromancer to the boss lich, and make your character looks different.
- 4.3MB
- 2
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Simply swap the sprite of the necromancer to the boss lich, and make your character looks different.
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Swaps the gender of the hero in the in-game texts and dialogues.
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Reshade preset
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A few options to tweak the game speed.
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This is just a very simple edit of the lang_eng.ini file that changes the dialogue very slightly in the game to refer to the hero with she/her pronouns.
- 88KB
- 9
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This is just a very simple edit of the lang_eng.ini file that changes the dialogue very slightly in the game to refer to the hero with she/her pronouns.
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Spolszczenie Loop Hero od vito74m / A100N
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Thai Localization for Loop Hero.
News & Updates
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LoopHero is a game I love dearly. However, after every playthrough it left me wanting. Not just more content, but specifically more strategizing and meaningful decision making. The game was always way too easy to offer this kind of experience. Once you got the hang of
things and especially once you got supply items, you could often walz through hordes of enemies, spamming spawners without aiming or worrying much at all. Defeating a Vampire felt just as easy as defeating a Ratwolf or Gargoyle or Watcher Mage. The enemies all felt
too similar, only few requiring any effort or special strategy to defeat and that was reflected in their loot drops too. A Ratwolf would often drop better items than a Vampire, even though you’d think one is significantly more threatening than the oth...