Loop Hero

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  • Why did I make this

    LoopHero is a game I love dearly. However, after every playthrough it left me wanting. Not just more content, but specifically more strategizing and meaningful decision making. The game was always way too easy to offer this kind of experience. Once you got the hang of
    things and especially once you got supply items, you could often walz through hordes of enemies, spamming spawners without aiming or worrying much at all. Defeating a Vampire felt just as easy as defeating a Ratwolf or Gargoyle or Watcher Mage. The enemies all felt
    too similar, only few requiring any effort or special strategy to defeat and that was reflected in their loot drops too. A Ratwolf would often drop better items than a Vampire, even though you’d think one is significantly more threatening than the oth...