cannot get the equipment. (i used standard forge 694200, etc) even tho i have unlocked the console and it works on other weapons but doesn't work on the arbiter ego.
I don't know if the mod author will mind, but I made a fix for the weapon mod so the sprites work properly on display, menu and attack, making sure the damage also works properly, also included a cheap english translation, but only for the weapon. The EGO suit works fine.
Hey, everything in the translation file is in Russian. Chinese, English, Korean, Japanese... It's all Russian. I think this is a major problem with regard to the translation tube.
The weapons sprite is broken, for some reason it appears as Blue Stars weapon while in the EGO List. In game it appears normal. I've tried changing the sprite name and the files names, but if it's named anything other then BlueStar_ArbiterWeapon then it simply shows a white box, and the weapon shown on the Agent will be the weapon that the previously selected Agent had equipped (If you select a different Agent who has Mimicry for example, then when clicking on the Agent equipped with the Arbiters Weapon, they will have Mimicry on their back, this is purely visual) Edit: After further testing, it seems to be related to the fact that it is a "Special" weapon class, when switched to any other class, it loads the image (however the image had to be edited since the original is too big). The weapon will simply be put in whatever position that a weapon of the selected class should be (Spear class type has it on the Agents back for example).
Otherwise the rest of the mod works correctly as far as I can tell.
I'm very sorry for not responding to this earlier! Just so happened that the issue with the weapon happened right when I found a job, so I had little to no time to fix it and eventually forgot about the issue. I will either replace the new weapon file with the old, working one, or ask the coder to fix it if they are going to respond. My apologies again, I'm going to try and fix it as soon as the week goes.
Hello there! I've got a serious problem. The weapon doesn't do damage at all when entering the enemy range, no damage numbers, nothing. What should I do?
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even tho i have unlocked the console and it works on other weapons but doesn't work on the arbiter ego.
standard forge 694200
standard forge 694201
standard forge 694202
And nothing happened.
What could have gone wrong?
Maybe i installed it wrong? how should have i installed it?
Where are the downloaded files placed?
Fixed Weapon Version
Will ask the mod author himself in case.
The weapons sprite is broken, for some reason it appears as Blue Stars weapon while in the EGO List. In game it appears normal.
I've tried changing the sprite name and the files names, but if it's named anything other then BlueStar_ArbiterWeapon then it simply shows a white box, and the weapon shown on the Agent will be the weapon that the previously selected Agent had equipped (If you select a different Agent who has Mimicry for example, then when clicking on the Agent equipped with the Arbiters Weapon, they will have Mimicry on their back, this is purely visual)
Edit: After further testing, it seems to be related to the fact that it is a "Special" weapon class, when switched to any other class, it loads the image (however the image had to be edited since the original is too big). The weapon will simply be put in whatever position that a weapon of the selected class should be (Spear class type has it on the Agents back for example).
Otherwise the rest of the mod works correctly as far as I can tell.