Followed the directions, been troubleshooting for about an hour and it still isn't working. "Failed to resolve console addresses", though the console opens. Tried restarting, running in admin, new save file, etc.
"Failed to resolve console addresses" when I launch, Added the mods folder to Binaries/Win64 and the dxgi.dll next to the shipping exe, placed the other dxgi.dll (renamed to sunbeam.dll) and dxgi.ini into the mods folder. Tilde key works to open Console but nothing else. Am I missing a step somewhere?
If console opens, it should of been able to pull the base address from sunbeam.dll and go from there. I believe someone on reddit made the same comment and a PC restart fixed it.
Make sure you're not copying and renaming the dxgi.dll that's included, you need to download the other one in the instructions and rename that to sunbeam.dll and place that in the mods folder!
rebooting pc\restarting game didn't help. Changed pc locale (thought might be issue with languages except english), still no result. Help pls, got tired of running through locations to fight bosses, really want ur mod
thanks! Running game as admin didn't help (Steam version), though after I made LOP-Win64-Shipping.exe run as admin in file properties, ran the game from steam lib, shut it down, unchecked "run as administrator" and started again, "Failed to resolve console addresses" did not appear and mod worked!
For anybody stuck, the description is a little confusing so here are my notes that worked for me and a friend.
- remove everything to start fresh, go and beat the parade master with no mods and make the save inside the arena - close the game - get the mods folder from the nexus download inside the win64 folder - get the dxgi.dll file from the nexus download and replace it with the one in win64 folder - from the sunbeam download rename the .dll file to sunbeam.ddl and place that in the mod folder (the one we placed in win64 earlier) - open game - pray - press ins
Same error as everyone else gets. Console opens, but pressing insert does nothing but stutters game for a second. OP, maybe you should actually try to resolve this issue instead of nuking your github repo and sending everyone to restart PC/game like it ever helps.
Can you set it to only fight the second phase of certain bosses? I would like to get some practice fighting the nameless puppet Phase 2 but I don't want to have to grind through the first fight each time. Same with Manus.
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Scaling has been fixed for all bosses and mini bosses in the boss rush and all boss music will now play
It can now be used from NG+0 -> NG+ MAX
I've also set ReduceDamage = 0 by default
If console opens, it should of been able to pull the base address from sunbeam.dll and go from there. I believe someone on reddit made the same comment and a PC restart fixed it.
Make sure you're not copying and renaming the dxgi.dll that's included, you need to download the other one in the instructions and rename that to sunbeam.dll and place that in the mods folder!
Edit: Nevermind, I tried opening the game just now and no error. No idea why, didn't change anything.
- remove everything to start fresh, go and beat the parade master with no mods and make the save inside the arena
- close the game
- get the mods folder from the nexus download inside the win64 folder
- get the dxgi.dll file from the nexus download and replace it with the one in win64 folder
- from the sunbeam download rename the .dll file to sunbeam.ddl and place that in the mod folder (the one we placed in win64 earlier)
- open game
- pray
- press ins
Hope this helps