This page was last updated on 05 July 2024, 9:30AM
Changelogs
Version 1.2
Balance adjustments Now increases incoming damage and Stagger damage from the opposing page instead of reducing it. Damage reduction was unneeded and also mitigated a chunk of the risks of using BoD when it's meant to be high risk-high reward in the first place. This serves as a nerf to bring back some of the risk that I felt was missing.
Version 1.1
Balance adjustments Bonus damage only triggers against enemies with "Endured" or "Ineffective" Resistance to Pierce damage. 50+ damage is already a lot for a single attack, and the bonus damage was originally only meant to help against these enemies anyways.