Library Of Ruina

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Einii

Uploaded by

Lnoob

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About this mod

This mod contain changes to multiples keypages, passives and cards that are underwhelming. The mod is modular allowing you to pick between all changes if you already have another mod that rework the same part of the game.

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I am not updating this mod in the foreseable future. With basemod developement being stopped and the official modding
tool being unable to support edits to base game content. I have no
choice but to wait for a better alternative.



Theses changes are now on the nexus. The mod is curently unfinished as I have plan for multiple others changes on some reception.


All parts can be installed without needing eachother, leaving you able to only take the parts that interest you or doesn't conflict with the rest of your mods.



Next things to look at :
    Night Awls, The grade 1 fixer and some general passive cost and power rebalancing.


Here are the different modules that are included in this mod :

1 : Ein4LightsSpeedIIIRebalance.

-Give Nemo Speed III
- Give 4 lights to all SoTC+ Object d'Art.
-Change Lowell mass attack to work like the one Xiao has and not need a turn of preparation.

2 :EinDiscardRework
-A full on discard rework, Add a lot of effects on card when discarded, and make most cards have a discard and use effects. Allowing you to not have cards that are just in your deck to be discarded.
-Rain passive rework : It now give 1 str when something was discarded last scene
-Buffed Handfuda keypage

3:EinShiRebalance
-Make the shi character start at Half health (Max HP got buffed to compensate. Yujin is untouched.)
-Made the Shi low health card start a 50% HP
-Lowered Kizuna cost to 2 to compensate for the 25% more health loss

4:EinSmokeReblance

-Buffed multiple of the gears worshipper cards
-Buffed Test run, giving you a third option for light recovery on smoke decks.
-Changed Hidden Blade and Flesh Fillet to get buff based on smoke instead of consuming it.
-Buffed Smoke Addiction to also give 1 Feeble
-Buffed Stimulating Fumes to roll 5-(Smoke)

5:EinCarnivalRebalance
-Added a defensive version of Rememberance on the carnival keypages.
-Buffed Bizzare attack and Feast
-Will make Fine Silk draw 1.
-As the prescript Orders recover 2 lights on use (but lost the 1 light on clash win.)

6:EinBayardRework
-Reworked Great Swing to immobilize you next scene. But buffed it's rolls by a lot.
-Buffed Faultless Strike to remove one random debuff from your character. If you didn't play anything last scene you also get 3 protection for this scene and next scene.
-Buffed Cleave Across to add an extra dice (6-8) on your first played page this scene if you didn't play any page last scene.
-Buffed Wedging Thorn to restore 1 more light and draw 1 pages if you didn't play any page last scene.
-Made Ready position a good card to Brawl
-Buffed the first hit of Pinpoint Breakthough to restore 10 stagger on hit.

7:EinUdjatRebalance
-Buffed Harpe to recover 1 light
-Buffed Sand Split to now give 1 endurance on use and the protection has been moved to the first dice.
-Reworked Sand Strike to inflict 1 feeble on hit.
-Buffed Furusiyya to now give endurance on use and 1 page draw has replaced the old on hit effect.
-Reworked Jamadhar to now be a fully defensive page. But it's rolls are pretty close together allowing it to gain multiple extra pierce dices often.
-Buffed The Udjat to give 1 endurance to all allies next scene on use.