Library Of Ruina
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Snipe456

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Darania

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23 comments

  1. loloski321
    loloski321
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    Question real quick can anyone tell me how do I make it work with steam? This mod seems really good and I want to try it but idk where to put it in the files so if anyone can tell me it would be really appreciated
  2. BenjaminKope
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    Really cool, I'm kinda sad it hasn't been ported. 
  3. ImpracticalHero
    ImpracticalHero
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    I was using Kino's page, the counter die does not restore light on a clash win, and the Tragedy card does not give the extra page and light even after using it three times.
  4. tangfangyue
    tangfangyue
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    Hello,Modder,I am translating this mod in Chinese, but I encountered a problem, every Chinese translated in the game has become a ?,Can you tell me how to solve this problem?Thanks,I really like this mod
  5. NeatoBurrito3
    NeatoBurrito3
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    idk if this is just me but when the bloodfiend inflicted charm it crashed my game instantly so ya lol
    1. Darania
      Darania
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      Do you have any other mods installed or were using anything not from the base game on the character? It should be working as intended assuming you aren't using anything that can conflict with it.
  6. ImpracticalHero
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    I'm having a lot of fun with this, but I can't seem to trigger the reception of the Index Acolytes. I input the books but the reception of the Workshop-affiliated Fixers is what appears.
    1. ImpracticalHero
      ImpracticalHero
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      I looked around a bit more and it seems you need the Thumb as one of the books, though it does not say you need one in the description
    2. Darania
      Darania
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      Thanks for reporting that. Just fixed it in the description.
  7. Deathclaw4
    Deathclaw4
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    I beat Kino without passive transfer or cards from mod. I did some damage by using Nicalai's mark and pages with fragile, and then Kino "killed" himself by activating Netzatch abnormality page "Teardrop".
  8. ForsakenCup
    ForsakenCup
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    Hi, really like this mod. Lots of fun things to play around with, even if some are pretty strong. Two things, though:

    I really think the player-side enemy pages could use some HP/Stagger nerfs. With some being intended for SoTC or below, the resistances and passives seem really strong in addition to endgame-tier HP and Stagger values [ensemble pages have pretty similar values of HP and worse stagger resist]. The player-side Noelle page especially could use the most HP / Stagger reduction - It doesn't fall in line at all with most other pages, which makes me think it's a mistake with values.

    Kino's reception is a lot easier than you make it out to be. Using any of the Index pages from the mod itself trivializes the fight, even with just a few copies of Patrol. Debuffing the dude and simply not clashing against his pages with anything but a Degraded Pillar or something also makes it really easy to work around the power debuffs he slaps on clashes. I don't think a disclaimer is really needed that it's hard or anything, since doing it without passive attribution and with 3 Librarians instead of 4 was simple enough. I don't think it needs to be altered much, though, maybe beyond reducing the Librarian count by 1. It's fun to work around.

    Mod's really fun, and I especially love the Liu stuff. Good stuff :)
    1. Darania
      Darania
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      Regarding on the Index pages. That's because I made it that the AI prioritizes using Injured Pages the highest. If I do think it gets op, I will make it the AI won't use injure pages if they have them instead.

      Originally I did have it be 3 Librarians you can only use against Kino. The problem with that is that beating it consistently was a problem for me and every fight I did usually ended a bit too close for me to think its balanced. When I make fights, I want to be able to beat them consistently for myself with only vanilla pages so I know for certain that its doable without mods or any other modifications. Preferably without passive transfers. The Kino fight was more of an experiment to see just how balance it is before I fully commit and make the second part of it. 

      Anyways, thank for playing the mod. 
  9. theunmercy
    theunmercy
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    Hey man, love your mods. Really fun receptions and I enjoyed it. There is just one minor tweak that I hope you change it in the future. To tell you the truth, Kino reception is honestly really... Kino but could you balance the death mark thingy a little more? That 40 plain damage and stagger damage stack at the start of the scene really hurt my soul. Maybe make the stagger damage halved? It's really fun though, Made me wrack my brain a little. Somehow able to win it with Malkuth+Burn cheesing. Looking forward to the Vira reception in the next update. Keep up the good work!
  10. Inkursio
    Inkursio
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    Kino's speed dice passive not preventing to use other's speed dice passive (even same from Yujin)
    1. Darania
      Darania
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      Thanks for telling me. Should be fixed now.