With this mod, Counter Dice are retained after clashing for the rest of the scene, as they used to be during early access before the nerf. Includes Ally-Only and Enemy-Only versions.
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Changelogs
Version 0.1
First Release
Makes it so counter dice are retained after clashing if they aren't defeated, like they used to behave pre-nerf during early access. Simple enough. There are also ally-only and enemy-only versions, if you prefer them.
Technical Note: This mod works by force-setting the counter dice's isUsed status to False after being rolled, which means that although i haven't encountered any unexpected behaviours during testing, there is the possibility of weirdness happening as a result of this method. If that does happen, let me know and i'll try to look for an alternative.