This page was last updated on 27 April 2024, 12:59PM
Changelogs
Version 1.0.5
Resolved compatibility issues with LethalConfig version 1.4.1 and later, ensuring seamless integration.
Fixed a bug where LethalConfig would not load the mod's configuration until the player entered the ship.
Manually added a custom description and icon for LethalConfig's configuration entry.
Revamped the suit overlay color handling logic to read the suit texture and use its primary color as an overlay. This works well with vanilla suits and some mono-colored modded suits, but accuracy may vary for other modded suits.
Introduced a new SuitOverlayBrightness float option to adjust the brightness of the overlay color.
Implemented additional error-handling measures to prevent the mod from impacting other mods that utilize the same functions in case of encountered issues.
Added a StartFullyFilled option that initializes the health overlay as fully red and drains it as the player takes damage, instead of filling it up.