The Legend of Zelda: Tears of the Kingdom

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Gantz79

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Gantz79

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9 comments

  1. greenfuzzystuff
    greenfuzzystuff
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    any time i try to install a sage replacer mod they disappear from game. i install them to the mod folder like all the other mods. am i doing something wrong? 
    yuzu 1654
    update 1.2.1
    1. Gantz79
      Gantz79
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      It is probably that this mod is not compatible with version 1.2.1.
    2. greenfuzzystuff
      greenfuzzystuff
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      youre right. my mistake. any plans on an update since i cant find a 1.1.2 file?
    3. Gantz79
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      No, I no longer have the tools or the game.
  2. totkundi
    totkundi
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    This is great work. Very impressive to replace Sidon with Riju
    Can the same be done with Mineru and Goron?
    1. Gantz79
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      If it really can be done, the truth is that I created a Mineru mod replacing the Golem but I haven't shared it because for some reason the physics don't always load, something that from what I'm noticing also seems to happen with this mod.
    2. SonnyGlide
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      I see. I'll dig through a bit to see if I can help - would love to see the incomplete mods you've made for goron and mineru in the meantime! I've been struggling to make any progress on that front. Have been using your sage and armor mods to have a significantly elevated experience so far. 

      Do the physics re-load if the sage is dismissed and recalled? 
    3. Gantz79
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      It seems to be a random issue with the physics, they don't reload when you hide them.
      I added the new files to the RSTP but that didn't solve the problem either, sometimes when you load the new physics and they work when you walk or rotate the camera they stop working for a few moments, I am unable to understand what the problem is as if they have somewhere a limit of data assigned to each sage and if you go over they don't load.

      P.S: When I have some time I will upload Mineru who is the only one who saved me a copy in case I found the bug.
    4. Gantz79
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