Adds small tweaks and improvements to the dungeon editor
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 0.7.1
Fixed the "Move objects" overriding the map dropdown on certain occasions
Version 0.6.2
The Tile Selection tool can now copy tiles between different maps
Version 0.6.0
Added Tile Selection tool: allows copy/pasting sections of tiles, with rotation and flipping (read info at the bottom of editor screen)
Version 0.5.1
Removed a leftover debug message
Version 0.5.0
New "Map Layout" window: shows a preview of the layout of the dungeon
Increased size of text box for notes and scrolls
Version 0.4.0
Added a Traits filter to the search window
The 'pick tile' hotkeys now work in heightmap brush mode
Features:
- Displays map number in map list - Ability to use up/down arrows to reorder maps - Ability to filter objects by their traits - Key shortcuts to restart the editor (Ctrl+Y) and go back to menu (Ctrl+T) - Makes map list a little bigger by default - Connector arrows now work with objects that use "pillar" placement - Created objects are automatically placed at the elevation of the tile they're on - Fixes a number of crashes - The 'tile picker' hotkeys now work in heightmap mode
How to use:
1 - First you have to be on the new beta branch. On steam, right click the game > Properties > Betas. Add the code "ggllooeegggg" to unlock the secret "nutcracker" beta
2 - Go to "\Documents\Almost Human\legend of grimrock 2". Once the beta is downloaded, you'll see a file named "mods.cfg" and a "Mods" folder
3 - Place the file "editorPlus.lua" in the Mods folder
4 - Add the mod to mods.cfg so it looks like this: mods = { "editorPlus.lua", }