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MollyMaclachlan

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MollyMaclachlan

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7 comments

  1. MRDRK1
    MRDRK1
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    Greatly appreciate the Grimrock 1 monsters files. Don't suppose you have the files for the giant snails and scavengers by any chance?
    1. MollyMaclachlan
      MollyMaclachlan
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      Here you go! Been a while since I did one of these so let me know if anything's scuffed.

      Snail: https://www.nexusmods.com/legendofgrimrock2/mods/181
      Scavenger: https://www.nexusmods.com/legendofgrimrock2/mods/182/

      Scavenger didn't have the sounds included again so I had to use Shrakk Torr and Spider sounds but I think they work well enough.
    2. MRDRK1
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      Great thanks alot!
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      (I hate to sound whiny, but any chance of having the wardens (the mace-wielding golem creatures that guard the cube)?)
      (Last request, honest!)
    3. MollyMaclachlan
      MollyMaclachlan
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      You don't sound whiny =) Honestly I've always meant to import the rest of the Grimrock 1 monsters, it's good to have a push to do at least a few more.

      Warden here! https://www.nexusmods.com/legendofgrimrock2/mods/183/
    4. MRDRK1
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      Thank you again!
    5. MRDRK1
      MRDRK1
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      Ice lizards?
    6. MollyMaclachlan
      MollyMaclachlan
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      Here you go! https://www.nexusmods.com/legendofgrimrock2/mods/184/

      I've added a variant that's weak to fire as well, since that fits with the Ice Guardians in Grimrock 2.

      This one was actually quite interesting. There's an unused "attackFromBehind" animation definition in the script files, but no corresponding animation file. There was nothing like this in the Grimrock 1 asset pack's version of the script, so it looks like they were originally going to bring back Ice Lizards with this new attack but it got cut.