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since this "mod" uses some sound files that are larger than original sound files, your going to need to run
snd_rebuildaudiocache
exit
reopen the game, and run snd_updateaudiocache
if you dont the game will cut sounds off awkwardly.
(version 1.3)
replaced HIT sounds (music that plays when your teammate(s) get hit by a special infected
defib now players the lbp respawn sound slightly later
added new pickup sounds
likely more i cant remember