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Darth333

Uploaded by

TheDarthRevan

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About this mod

This force power allows you to force choke anyone in the game except your party members.

Darth333 modified tk102's original mod here: https://www.nexusmods.com/kotor2/mods/901
To make a force power which will appear in the friendly force
power menu (where healing is) instead of using an armband. You can use it at any time and

Permissions and credits
Changelogs
Compatibility:

Compatible with TSLRCM 1.8.5: https://steamcommunity.com/sharedfiles/filedetails/?id=485537937

This mod only adds a new Force Power and includes the TSL Patcher. So there should be no conflicts with TSLRCM 1.8.5.

Readme:

--------------------------------------------
FORCE CHOKE ANYONE (force power)
--------------------------------------------
By Darth333

A while ago, tk gave me the permission to release a TSL version of the darkside choker he made for
Kotor 1 so here it is with a few modifications.

This force power allows you to force choke anyone in the game except your party members.

I modified tk102's original mod to make a force power which will apppear in the friendly force
power menu (where healing is) instead of using an armband. You can use it at any time and not
only during battle.

The other modifications I brought are:

- reduced area of effect (8m instead of 17m, which should allow you to target a npc with more precision)
- removed the possibility to target droids (maybe I should have added an exception for G0-T0...)
- removed the possibility to target puppets (poor Remote!)
- added the possibility to target some npcs which had the friendly faction but were not party members
- new icon for the force power menu
- The Jedi will now gain a temporary bonus (60 seconds ) to charisma, wisom and intelligence when using this power for the for the first time
on a victim in order to allow him to be more persuasive and occasionally have the possibility to unlock a few additional dialogue options.

Other comments from the original mod:

- The first time you choke a specific npc,  it will cause a choke simulation but with no damage (safety measure
to avoid killing npcs by mistake).  Force choking the npc a second time will start causing damage to the already
choking victim.

- Darkside Points:  If the user is neutral or good, he/she will receive darkside points when using
this armband to harm someone - no darkside points are given when force choking a npc for the first time.

=====================================================
Using the force power:
=====================================================

- you will be able to select the force power in the level up menu only if you already have "Wound", which is a level
 6 force power.

- Once you have Wound and Level 6, you will be able to select Force Choke Anyone in the level up screen.
Force Choke Anyone is not the Regular Force Choke from the game. It has its own Icon: a green icon with a man choking.

- The force power will be available at anytime in your friendly force power menu (same menu as heal).

- Don't go killing everyone in the game: if you kill key npcs, you'll may end up unable to progress in the main quest.
Chose your victims carefully. The script will target the nearrest npc. Use the force...and your head.


=====================================================
INSTALLATION:
=====================================================

This force power is compatible with any other force power mods previously installed.

To install simply double click on Install_ForceChoke.exe and extract to the SWKotOR2 directory.


Uninstall:
Delete the following files from your overide directory:
d3_choke.nss
ip_chokef.tga
spells.2da (careful if you are using other force powers mods: deleting this file will delete your other force power mods)


The source code (.nss file) has been included.

=====================================================
SPECIAL THANKS
=====================================================

- tk102 for making the DS choker for Kotor 1 and giving me permission to release it for kotor 2 and for making various modding tools

- Stoffe -mkb- for making the TSLPatcher: spells.2da conflicts are now part of the past!

- Fred Tetra for making Kotor tool.

=====================================================
TERMS OF USE
=====================================================

This mod can be uploaded to any other website besides LucasFiles.com and PCgamemods.com and I give you full permission to do so.

You may alter the contents of this mod in anyway you see fit for your personal use. If you wish to use this mod in your own
publicly released mods, please let me know first and include this readme with the mod (you may also need tk102's permission).
I reserve the right to refuse depending on the circumstances such as if I deem the content of your mod inappropriate.


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, OBSIDIAN ENTERTAINEMENT, BIOWARE CORP
OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTSENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

=====================================================

Enjoy!

Want to learn modding Kotor and TSL?
Visit Holowan Laboratories:
http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

-------------------------------------
Contact: [email protected]
http://www.geocities.com/d333mods/
-------------------------------------

Disclaimer:
This mod has been restored from LucasForums which closed down their servers on July 17th, 2016. TheDarthRevan has archived this mod for the modding community so it would not be lost to time. This mod has been uploaded to keep it available to potential users and modders alike. I do not own this file and will not be able to provide support
for it.

Even though Nexus Mods scans all mod files and this mod has been confirmed to be virus free, use at your own risk.