Alright alright, I've been summoned back to the project.
To sum up: the Steam Workshop version is dead and isn't coming back. I don't have the source code for it either. I've started manually recreating the missing feats from the workshop version for this version. v1.2 adds Constancy, Respite and Anti-Shield Protocol back in.
Next job is porting the mod to the original KotOR. Once the two versions have parity I'll start adding new feats again.
Update: Parity achieved, new feats added. Further updates are unlikely unless I discover some bugs or have a really cool idea.
Hello, I really ask you to rework the ability: summoning an assistant, the assistant should disappear immediately or with a delay, as the battle ended, because he stupidly spams assistants on the location and breaks scripts for an individual attack on the character, as happened on nar shaddaa with Atton and two Twi'leks assassins
I'm so confused. When the mysterious benefactor was summoned. I was expecting the same jedi wielding a lightsaber. Instead, I was greeted by female tusken from Kotor 1 being my mysterious benefactor. Like, why is she my benefactor instead of a Jedi???
Theoretically. There's no reason why it wouldn't if other mods do. But you'll be on your own in terms of support, it's only intended for the PC release.
I downloaded it, but no new feats are showing up. Not sure what the problem is. I used KSE to see if they downloaded correctly and they show up is KSE. When I go in game, they are still not there.
I have this exact issue. All other mods works perfectly fine. I'm using the steam version of the game, but with the majority of mods installed through tsl or manually
Sith Marauder has unique force Power Force Fury. Jedi counterparth Weapon Master has no equivalent, so it would be cool if had similar power with blue blur instead of red.
I had a quick question regarding the "Last Stand" feat. What is it's interaction with a solo playthrough, or segments when you don't have companions? Does it still trigger?
And secondly, the "Payday" feat mentions a protocol droid for accessing funds, how does that work?
Last Stand only triggers in a full 3-person party.
Payday actually mentions a utility droid. It means T3-M4, but I can't say that outright since you could take the feat before recruiting him. T3 will have a new dialogue option for withdrawing your payday funds.
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To sum up: the Steam Workshop version is dead and isn't coming back. I don't have the source code for it either. I've started manually recreating the missing feats from the workshop version for this version. v1.2 adds Constancy, Respite and Anti-Shield Protocol back in.
Next job is porting the mod to the original KotOR. Once the two versions have parity I'll start adding new feats again.
Update: Parity achieved, new feats added. Further updates are unlikely unless I discover some bugs or have a really cool idea.
But no, you shouldn't use them together.
And secondly, the "Payday" feat mentions a protocol droid for accessing funds, how does that work?
Payday actually mentions a utility droid. It means T3-M4, but I can't say that outright since you could take the feat before recruiting him. T3 will have a new dialogue option for withdrawing your payday funds.