Knights of the Old Republic II

File information

Last updated

Original upload

Created by

deathdisco

Uploaded by

deathdisco

Virus scan

Safe to use

Tags for this mod

Documentation

Readme

View as plain text


----------------------------
[TSL]Coruscant - Jedi Temple
----------------------------
This mod adds a new planet to the galaxy map. The Jedi Temple on Coruscant.

--------
Features
--------
This mods create three new areas re-using exiting modules.

1.The Jedi Temple Landing pad.
2.The Jedi Temple itself.
3.The Jedi Council chambers.

You can learn a handful of Jedi power. (Depends on skill/attribute checks)
Learn a bonus Lightsaber form. (Prestige class required)
Learn a bonus Force form. (Prestige class required, excluding Jedi Master/Sith Lord)
Practice your blaster bolt deflection skills.

Acquire high level Jedi related items/upgrades.
Dark Side items also available.

I've added a couple of items I created for previous mods.
I created some new Jedi/Sith items for this mod.
I re-created some K1 items (.uti's only) not available for TSL for this mod.

Some surprises. ;)

------------
Installation
------------
Extract the contents of tsljeditemple.rar.
Run the installer and select your game directory. IE: e:\Program Files\Lucasarts\SWKotOR2
The installer will create backups of files it modified. Save these for un-installation.

---------
Uninstall
---------
See separate UninstallREADME.txt

-----
Notes
-----
This mod is not currently compatible with any other mods that edit the galaxy map.
This mod adds a lighsaber hilt reskin using model w_lghtsbr_151, which
is compatible with USM and The Masters of the Force Hilt pack.
All source files included in the NSS folder.

--------------
Special Thanks
--------------
This mod would not be possible without the modding tools and help (direct or indirect)
of these individuals.

Fred Tetra
TK102
Darth333
Stoffe
Dashus
Darth InSidious

-------
Contact
-------
I can be reached at Lucas Forums:
http://www.lucasforums.com/forumdisplay.php?f=321