Mod doesn't work conflicting textures on some of the robes before you ask no i do not use steam workshop an no i have no other mods that should conflict with this mod it seems to be the mod fault or i could be wrong
Where/how was it conflicting? I have texture issues on some of the robes (they're showing robes from KOTOR 1 but textures from this not mapped to the meshes) and the only thing I can find is that at some point I downloaded the UCO redux (no steam mods etc either) in a previous run a few years ago.
Please standardize this mod so that it matches the normal file structure. I think you created a set of male and female models both referencing female textures.
It's the way the game was made - master robes (model variant N) in unmodded game both use female texture. I don't see why I should duplicate textures if they will not be used in game anyway.
It also makes conflicts way more likely because no one is planning to build their mods to be compatible with the unique way you structured it.
If there will be conflicts it will mean that some other mod changed default texture references in appearance.2da (this mod doesn't edit it). It will make sense if author doing another mod which will replace master robes and it will be incompatible anyway. I don't see why anyone will want to change that in other cases.
Also it is confusing that your male and female robes models reference your Jedi armor textures.
These are not armors, but armored robes. They use same master robe model as normal robes, just with new textures.
I do not know if your model even affects the Jedi Armors that already exist, but again it just makes all of this confusing.
No, this armored robes do not affect ingame Jedi armors, they are new items.
Ok I went to deadlystream and was able to download just your robes package that is PFBN 01-15. This package actually looks perfect.
Something is still confusing me though about the armored jedi robes package. In the description you say 6 new Jedi Armored robes, but I see 7. The files I am referring to are: 66, 86, 87, 88, 89, 90, 91 what 7 are they? Are there actually 7 new Armored Robes along with the 4 Anakin1&2, Windu, Obi Wan? Why no uti file for the 7th?
Also I see 35, 36 and a 38txi, these do not have an icon, I am guess 38txi is just for shader Then I see 29 30 42 what robes do these affect?
Other numbers are compatibility patches for robes from The Prestige Item Pack, High General Obi Wan Kenobi Robe and Tomb of Azgath N'Dul mods. If you don't have these mods - they won't affect anything.
Oh thanks DarthDeadMan! I will write that in my notes. I have converted your tga files to tpc for robes 01-15 if you would like the tpc file so you can distribute it. I have not personally play tested all of the tpc versions yet though.
Keep getting errors. Error 0x 8096002A. No error descritipion available when copying files over. Help? Mod shows up as icon in game but when I put it on textures are messed up, I do not see any copied PFBN files.
Doesn't work, followed every instruction in the description and potential fixes from here in the comments. No conflicting TPC files present, just appears with screwed up textures. Been at it for hours now trying to get it to work but same results every time
So there's a fairly recent activity (no surprise, I guess - it's a great mod) concerning busted textures, and I just want to stop by and share a possible culprit and a solution which may be of use to someone.
Being a conflict, it would be normally fixed by overwriting the files in question - as DarthDeadMan has already stated (so DO overwrite when installing the mod). The thing is, along with TGA files (used in this mod), there's also TPC used by game - and those overwrite TGA in case both are present. In other words, drop TGA all you want, if there's a TPC with the same name - it ain't going nowhere. Chances are that's what's happening.
Therefore, to resolve conflict you have to comb through Override folder and delete TPC type files with the same names that this mod uses. Either manually or use this, courtesy of Flachzangen (just follow instructions carefully).
In my case, for example, those were PFBN01.tpc - PFBN15.tpc files (against PFBN01.tga - PFBN15.tga from this mod). And just like that: bullshit obliterated and beauty restored.
Textures screwed up. Black voids in parts of the robe. I installed the game with no other mods except rcm (to test), no workshop mods installed. Bummer
Is there a way to make these robes compatible with the "Bao-Dur wears Jedi Robes" mod? The way Shem originally set it up was so that it used the textures of the original robe but since this swaps to your model it doesn't work correctly.
In that mod, Bao-Dur's robe uses padawan model (PMBIM) and anything related to master model (PMBNM) including this mod should not affect it. Looks like you have some other mod conflict.
Mod doesnt seem to work. No steam workshop mods, and my only other mod is the Ultimate Lightsaber Mod... Every texture is messed up including the Matukai robes.
1) Are you sure there's no Workshop mods? If you ever used them, check that you unsubscribed from all of them, and then manually delete Workshop folder (\Steam\SteamApps\workshop\content\208580\485537937\). 2) Did you installed this mod after saber mod or before? If before, try to reinstall it (overwrite conflicting files).
Dumb question... the mod seems to be conflicting with something on the robes (the texture on my game is all messed up). I don't have any other mods that change the robe texture installed. Could it be the Ultimate character overhaul that's interfering with it?
I am having the same problem. I have uninstalled all my mods and then reinstalled them, leaving this one until last and allowing it to overwrite all conflicting files, but the textures on the robes are still messed up.
116 comments
It's the way the game was made - master robes (model variant N) in unmodded game both use female texture. I don't see why I should duplicate textures if they will not be used in game anyway.
It will make sense if author doing another mod which will replace master robes and it will be incompatible anyway. I don't see why anyone will want to change that in other cases.
Something is still confusing me though about the armored jedi robes package.
In the description you say 6 new Jedi Armored robes, but I see 7. The files I am referring to are:
66, 86, 87, 88, 89, 90, 91 what 7 are they? Are there actually 7 new Armored Robes along with the 4 Anakin1&2, Windu, Obi Wan? Why no uti file for the 7th?
Also I see 35, 36 and a 38txi, these do not have an icon, I am guess 38txi is just for shader
Then I see 29 30 42 what robes do these affect?
200, 201, 202, 203 - Anakin (2 variants), Obi-wan, Windu
Other numbers are compatibility patches for robes from The Prestige Item Pack, High General Obi Wan Kenobi Robe and Tomb of Azgath N'Dul mods. If you don't have these mods - they won't affect anything.
not worth the hassle, uninstalled
Being a conflict, it would be normally fixed by overwriting the files in question - as DarthDeadMan has already stated (so DO overwrite when installing the mod).
The thing is, along with TGA files (used in this mod), there's also TPC used by game - and those overwrite TGA in case both are present.
In other words, drop TGA all you want, if there's a TPC with the same name - it ain't going nowhere. Chances are that's what's happening.
Therefore, to resolve conflict you have to comb through Override folder and delete TPC type files with the same names that this mod uses.
Either manually or use this, courtesy of Flachzangen (just follow instructions carefully).
In my case, for example, those were PFBN01.tpc - PFBN15.tpc files (against PFBN01.tga - PFBN15.tga from this mod).
And just like that: bullshit obliterated and beauty restored.
2) Did you installed this mod after saber mod or before? If before, try to reinstall it (overwrite conflicting files).
If yes, then you need to install my mod after it and overwrite conflicting files.