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SimplyCool988

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SimplyCool988

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5 comments

  1. OMGitsJoemo
    OMGitsJoemo
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    Whats the difference between this and and the Unlimited World Texture Mod if I may ask? Is it just the same? A 4x upscale?
  2. SoyCook
    SoyCook
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    Question, does this mod only do environmental retextures or is everything included? Edit: Nvm, just read the description.
  3. teredoman
    teredoman
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    Hello, could you please document what exact "creativity liberties" were taken?

    I can see by the screenshots that the Nar Pazaak den's background is now completely different and walled in(Or is this an error?), no longer the original (extremely low res) spires. While the rest of the screenshots and a brief gameplay session of a few planets, outside of NarShard, looks near or exactly 1:1 upscaled assets.

    While I prefer a very faithful and 1:1 vanillaesque experience, I understand it's your project, I'm not asking to change it, I just think it would be a good idea to state clearly what exactly few creative liberties were taken, such as radically different background art for a specific planet.

    English is not my first language I'm sorry if I asked this rudely.
    1. SimplyCool988
      SimplyCool988
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      The Nar Skybox is slightly different to the original, as the original is pretty much unworkable. It looks awful scaled up. So instead i used a different base game texture(that honestly should have been used, as it matches the cinematic background 1:1), as a background while keeping the foreground the same.

      Example of changes include, a more yellowish Dantooine grass from K1Alpha, blue-ish skybox for Onderon matching game cinematic and the Nar Skybox fix? Also some minor fixes, here and there where the devs were sloppy.

      If i use alternate textures anywhere, its original game textures always. But i've also edited textures a lot, since a lot of them dont look good just scaled up. Or there are better quality elements in other textures. I still think, everything is very faithful to original game art.
    2. teredoman
      teredoman
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      Thanks bud for the response. As noted I prefer keeping it as close to the original as possible, you saved me some time comparing and contrasting with those examples. My current playthrough, outside of my test saves, is on Onderon: I didn't even notice the Onderon skybox change, now I gotta revert it back. I appreciate the clarity.

      The nar skybox I've tried multiple times myself to get decent upscales on my own, I get what you're saying. What base game texture is it? I recognize it but can't place my finger where I've seen it elsewhere.