Knights of the Old Republic II

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ShiningRedHD

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ShiningRedHD

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12 comments

  1. goshko
    goshko
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    what's new in this version?
    1. ShiningRedHD
      ShiningRedHD
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      Removed some broken textures. 
  2. gr8john6
    gr8john6
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    I have to request some help here.  I have installed all of your wonderful texture mods and all seemed good until I got to the Jedi enclave sublevel.  As soon as I step into the atrium, the game crashes.  Initially I thought this may be due to Skybox mod so I have been systematically reinstalling all the mods in sequence and testing.  But to my dismay, when I installed tpc version of this one, the game starts to crash in the same place again.  I am not sure what is causing this.  If anyone has any ideas about what may be causing this please reply. :X
    Also,, I tried using tga format as well and noticed there are a lot more files in that pack?  Regardless, the game still crashes in the same spot.
    1. ShiningRedHD
      ShiningRedHD
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      TGA pack also includes TXI files which are part of TPC so that's why it's bigger. About the crash I'm not sure what's causing the issue. The engine is old so maybe it can't handle so much high res textures, but it's not a common issue so maybe it has something to do with your specific PC config.
    2. gr8john6
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      Thanks for the reply.  I even tried making executable LAA but no luck.  I had to substitute Dantooine textures from another mods for the time being.  It's a shame though.  Thanks for the excellent mods regardless.
    3. bobrovigo0610
      bobrovigo0610
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      Hi, this crash with DAN_MWFl.tpc/ delete and enjoy/
    4. ScrierOne
      ScrierOne
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      Having this same issue, unfortunately. Just mentioning as a data point.

      EDIT: Removing DAN_MWFI fixes the issue with the TPC version, but not the TGA version. Go figure. I think mileage might vary here.

      EDIT 2: Upon further testing, I found that the problem is specifically with the line "bumpyshinytexture CM_610M" in the DAN_MWFI.txi file. Removing the line with a text editor and using DAN-MWFI.tga and the edited TXI file instead of DAN_MWFI.tpc solved the problem for me. For all other files, I used the tpcs.
  3. SpaceOw1
    SpaceOw1
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    Your graphic mods is very beautiful, looks true to the original design. Good job!
    My only request. It would be cool to redone the Jedi Enclave like in your retexture pack for the first Kotor, making it stone, because the current wooden appearance looks....out of place.
    1. ShiningRedHD
      ShiningRedHD
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      Added optional Vanilla Friendy Patch, replaces wooden textures with upscaled vanilla ones. Check last screenshot to see how it looks.
  4. EnclaveOverlord1
    EnclaveOverlord1
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    I think my one gripe looking at this one is how the Enclave building looks wooden now, instead of the concrete look of the base game and in Kotor 1.
  5. SpyBionicN7
    SpyBionicN7
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    It looks absolutely amazing! There is a chance to get the "Ultimate M4-78 High Resolution" mod?) 
    1. ShiningRedHD
      ShiningRedHD
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      Probably not, I've never played it since people have mixed opinions on it and it's incompatible with a lot of mods. Also not sure how it handles textures, I quickly checked it and there aren't a lot of new textures. It's either reusing base game assets or they are just packed somewhere, or are they in base game files? I think suppose to be restored content but honestly I have no idea. There aren't any retextures for it to use for reference so I doubt I'll be able to do much.