This is great! Exactly what I've been looking for. Does this effect the unique or upgradeable weapons as well? I'm guessing you need another mod to actually get the Gamorean Battle-axe?
Do you recommend using this alongside with mods that fix heavy repeaters or did you just boost the damage to compensate?
Hi there ! So multiple insights : - The changes will affect EVERY weapons in the game - The changes will apply to pre existing saves, i was wrong about that and need to update description - You need another mod to get the gamorrean battle axe indeed, my file only modifies the weapons damage value - I am going to upload a new update of the mod with slightly better balanced values
I couldn't fix heavy repeaters myself, that's why i buffed their damage. If you manage to fix heavy repeaters, it will be overpowered i think.
Bro, wtf, blaster are op allready, in early mostly, well that´s what i think, correct me if im wrong, and why, srry for the bad inglish, i guess is horrendous to read this :)
In vanilla, Melee weapons are so much better than the blasters, especially the double vibroblades and stuff (Heavy repeater were supposed to attack twice for instance, just as the double blades, but got cut out by Bioware).
Also multiple values, regarding crit range and crit damage were not right, in my opinion. It just gives more identity to the weapons aswell.
But i understand your point, also a lot of people despise the blasters, i enjoy them a lot :p
I see, i like play whit the blasters too and, as i play whit them, i understan how to doit, u know, from the disance, never as if was a duel like Han, so i understan the buffs, have fun matte :)
9 comments
Do you recommend using this alongside with mods that fix heavy repeaters or did you just boost the damage to compensate?
- The changes will affect EVERY weapons in the game
- The changes will apply to pre existing saves, i was wrong about that and need to update description
- You need another mod to get the gamorrean battle axe indeed, my file only modifies the weapons damage value
- I am going to upload a new update of the mod with slightly better balanced values
I couldn't fix heavy repeaters myself, that's why i buffed their damage. If you manage to fix heavy repeaters, it will be overpowered i think.
Glad you enjoy,
As i said, the changes will apply to pre existing saves, so if you start a run with my file you can always replace it by the updated one, no worries.
In vanilla, Melee weapons are so much better than the blasters, especially the double vibroblades and stuff (Heavy repeater were supposed to attack twice for instance, just as the double blades, but got cut out by Bioware).
Also multiple values, regarding crit range and crit damage were not right, in my opinion. It just gives more identity to the weapons aswell.
But i understand your point, also a lot of people despise the blasters, i enjoy them a lot :p