Knights of the Old Republic
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detran

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detran

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12 comments

  1. detran
    detran
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    you may see some minor visual bugs when using this mod.
    I did my best to minimize the weird light lines that appeared on the floor and ceiling,
    but myfly's shader doesn't seem to handle large flat surfaces well
  2. Yugaa
    Yugaa
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    I'm not sure I have it all loaded correctly? I downloaded rtgi but i how do i load it in your preset?
    1. detran
      detran
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      You have to extract the files into the shader folder
  3. GORIVIAN
    GORIVIAN
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    Hey thanks for this cool mod! Can you give me a pointer. Do you just install reshade to the game and then apply your mod and the rtgi folder to the root folder of game?
    1. detran
      detran
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      You don't need to install reshade, it's included in the mod
      Everything needed is included in the mod except for Mcfly's ray tracing shaders which
      you can acquire here. once you download them, just put them into the shader folder that comes with the mod.
  4. OracleGaymer
    OracleGaymer
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    Have to pay for McFlys Ray Tracing to use this. No thank you.
    1. macdaddymario
      macdaddymario
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      Was going to say. We have to also buy the ray tracing shader itself to use this mod, right?
    2. detran
      detran
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      To get the ray tracing shaders requires a one time payment of $5. My mod is not the only mod that uses them, so once you own them you can apply them to other games. I don't have the right to freely include them in the mod or I would.
    3. cbrown1995
      cbrown1995
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      Right? There's a TORRENT of people complaining that they can't see ray tracing on the HIGH SEAS of Manaan. If only someone could make these more accessible to those not willing to pay for some code added to free software.
    4. cp1977
      cp1977
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      It says it is a subscription. So I can get it for one month cancel it and use the downloaded files at my leisure?
  5. Baronysmith12
    Baronysmith12
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    i cant seem to get it to work, what rtgi version are you using?
    1. Baronysmith12
      Baronysmith12
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      fixed by setting "RESHADE_DEPTH_INPUT_IS_REVERSED" to 0 in reshade.ini and disabling ant aliasing