Some of HK doesn't load properly, making them white, seems to be mainly the head and stomach/torso and occasionally the thighs
Edit: Apparently the game doesn't load some of it properly thus rendering white, a temp fix is to constantly dismiss HK and then add it back into the party. I think it would help a lot if you managed to combine them into a singular file if at all possible like some of the other HK mods.
yeah, having a bunch of separate high-res textures is sub-optimal. Since making this model, I've become a lot more experienced with texturing and UV mapping but it's hard to find the time to work on this tbh. Redoing the texturing is definitely on the todo list though
Wanted to add the comment that other mods on mobile gave issues. Yours is working on android full stop. My only question (and forgive me if I missed it.) is: Is there a reason he loses his eye glow on speech? Is that intended? Is there a way where we could have his eyes flicker on and off while speaking like the original model? Thanks!
EDIT: It seems upon further inspection it is slight? I can no longer tell if this is truly not there or not. Sorry. Maybe it should just be more noticeable? I am not sure if it is within the realm of the mod.
I do plan to look into the eyes and try to get them working, but I don't know how they work right now and my priority is on setting it up for kotor 2 and replacing the few remaining original textures first.
As for mobile. I don't have the mobile version, I didn't even know it was moddable, so I don't really know what to do about any of those issues. It might just be a memory issue or something because the textures are so big.
Just updated to v0.3 with completely new hands. The pivot points on the old hand model weren't symmetrical so it took longer than I expected to get it working.
Thanks for all the positive feedback, I really appreciate it. Please let me know if you ever run into issues though, I'm more than happy to try and help if I can.
Working on it right now, it's a lot more complicated to get the HK-50 droids working too. I've shared some of what I'm working on here if you're interested https://deadlystream.com/topic/9397-hk-47-overhaul-mod-tsl-conversion/page/2/#comments
I hope so too. I've already created a high poly model for T3, but optimising it and getting it all to work in game is the hard part. I'm certainly going to try though
That's some insane detail. Like he's straight from the Remake. A little jarring even since he's texture is probably higher res than everything in that area combined. Super impressive work still.
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Easily the best looking texture from everything i got installed, great job.
Edit: Apparently the game doesn't load some of it properly thus rendering white, a temp fix is to constantly dismiss HK and then add it back into the party. I think it would help a lot if you managed to combine them into a singular file if at all possible like some of the other HK mods.
Is there a reason he loses his eye glow on speech? Is that intended? Is there a way where we could have his eyes flicker on and off while speaking like the original model? Thanks!
EDIT: It seems upon further inspection it is slight? I can no longer tell if this is truly not there or not. Sorry. Maybe it should just be more noticeable? I am not sure if it is within the realm of the mod.
As for mobile. I don't have the mobile version, I didn't even know it was moddable, so I don't really know what to do about any of those issues.
It might just be a memory issue or something because the textures are so big.
Thanks for all the positive feedback, I really appreciate it. Please let me know if you ever run into issues though, I'm more than happy to try and help if I can.
https://deadlystream.com/topic/9397-hk-47-overhaul-mod-tsl-conversion/page/2/#comments