Knights of the Old Republic
0 of 0

File information

Last updated

Original upload

Created by

Sireyn

Uploaded by

Sireyn

Virus scan

Safe to use

Tags for this mod

About this mod

Adds unique, upgradeable clothing and improved basic weapons for each class in the starting container on the Endar Spire. Additional items are available based on skill checks. I have attempted to provide flavorful options without undermining early game balance.

Permissions and credits
Changelogs
Donations
Special thanks to DarthParametric for assisting with the scripting.

Class

Soldier       : Soldier Armor, Light Repeating Blaster
Scout         : Scout Gear, Blaster Carbine, Memory Package
Scoundrel : Scoundrel Flight Jacket, Heavy Blaster Pistol

Skill Checks
Computer Use : Programming Spike (>=4), Programming Spike (>=6), Programming Spike (>=8)
Demolitions     : Frag Grenade (>=1), Concussion Grenade (>=6), Demolition Gauntlets (>=8)
Stealth              : Stealth Belt (>=1), Stun Baton (>=6), Sound Dampening Belt (>=8)
Repair               : Parts (>=4), Parts (>=6), Energy Shield (>=8)
Security            : Security Spike (>=4), Security Spike (>=6), Security Spike (>=8)
Treat Injury      : Battle Stimulant (>=1), Advanced Med Pack (>=6), Life Support Pack (>=8)

New Items
Soldier Armor                  : Defense 4, Treat Injury 1
  [Armor Reinforcement] : Defense +2, (Require Light Armor)
              [Mesh Underlay] : Defense +1, Saving Throws: Fortitude +1
        
Scout Gear                        : Defense 2, Resist Fire 5/-, Resist Cold 5/-
  [Armor Reinforcement] : Defense +2, (Require Light Armor)
              [Mesh Underlay] : Defense +1, Saving Throws: Reflex +1
        
Scoundrel Flight Jacket : Defense 1, Persuade +1
  [Armor Reinforcement] : Defense +2
              [Mesh Underlay] : Computer Use +1, Security +1
        
Demolition Gauntlets : Demolition +1, Saving Throws: Fortitude +1

Install
Extract contents of the mod's override folder into the game's override folder. "...\swkotor\override"