Knights of the Old Republic
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Toutatis

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Toutatis

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About this mod

Easy swoop racing for Kotor 2. Please read notes concerning the layout: although obstacles appear, there is no collision. It's a mod I made when the game was released (then known as Darth333 on Lucasforums)

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Looking for fame and credits without effort? This mod is you, swoop racing haters and cheaters!

For KotOR 1 version, see here: https://www.nexusmods.com/kotor/mods/1195 )

The swoop tracks on Telos, Nar Shadaa and Onderon have been modified to allow you to win swoop races easily.

Unfortunately, due to the way the area models were made in Kotor 2, I could not make it look as neat as the EZ swoop racing for Kotor 1 (maybe it is possible now but not with the tools available back when the game was released) but don't worry: there is no need to steer at all.

Instructions:  Just go into a straight line and change gears when the shift indicator turns red.

Obstacles: Do not bother trying to avoid obstacles, just run through them: all the obstacles you see are just "visions" now with no collision.

Accelerator pads: I have broaden the area of effect of the accelerator pads (as I couldn't line them up cleanly as in Kotor 1 without moving entire rooms). So don't try to hit them, just go straight and you'll get the acceleration bonus .

This mod does not edit any dialog or quests: only the tracks themselves have been modified so it should be compatible with pretty much everything.

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Installation:
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1. If you haven't already, create a new folder called Override in your
\Program Files\LucasArts\SWKotOR2 directory.

2. Extract the following 3 files to your Override folder:

211tel.lyt
371nar.lyt
510ond.lyt

3. Extract the following 3 files to your Modules folder:

211TEL.mod
371NAR.mod
510OND.mod

Uninstall: manually delete the above files.

I can also be reached on http://deadlystream.com/forum/index.php? as Darth333 or Mirt #2363 on Discord