Kingdom Hearts III
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Meh

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StrixExcel

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10 comments

  1. nova765
    nova765
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    does this mod work with "Balanced Keyblades" by yurilewd or is their conflations 
    1. StrixExcel
      StrixExcel
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      It doesn't. You're going to have to choose one to have at a time.
  2. fremanz
    fremanz
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    ?Thanks for this update, I really like the newer additions for the armor/accessories. It's a bummer though cause I had to uninstall this mod ever since the last update in July because it started to conflict with other mods due to the weapon/weapon ability changes for the party? Would you ever consider doing a split version of this mod where we can chose to install the armor/accessories and those abilities changes only without the weapon stuff? Either way thanks for your contributions to the community for all of us to enjoy.
  3. InfiniteAJ4
    InfiniteAJ4
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    Hello! Ive dabbled with Kh3 modding before but changing the abilities and stats of armor and accessories have always eluded me. If you could share how you were able to do so Id very much appericate it. thank you!
  4. nerokeymaster
    nerokeymaster
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    i really like this with a couple exceptions. first as a couple of people are saying i still feel like 1 keyblade should get wizard ruse. second i feel like combo boost and air combo boost should be separated across different keyblades. and lastly i feel like lucky lucky should stay on favorite deputy so you have the option of priotorizeing that early on.
  5. DarkAnsem
    DarkAnsem
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    OMG YES. Now, if only there were a way to make the limitcut and secret episode items carry over to NG+!
  6. Empress8828
    Empress8828
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    • 8 kudos
    amazing work!!! Would it be possible to give sora an accessory with the following abilities

    speed slash
    triple rush
    magic flash
    falling slash

    I just would like to have those abilities at the beginning of the game without needing to beat the game once if possible.
    1. Edavie
      Edavie
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      NG+ will take care of this one. 
  7. Kyzaman
    Kyzaman
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    YES I've been waiting for a mod that makes the more main game-focused Keyblades more usable for data battles. Going to test to see if this conflicts with Xydes201's Dark Hunny Spout Overhaul and/or YuriLewd's Balanced Keyblades. 

    EDIT: It does, unfortunately. It brings the Keyblade's stats back down to normal and replaces the abilities on Dark Hunny Spout Overhaul. Would love to see a combined mod made if possible (I might have a crack at it myself) or a version of your mod where we can choose which Keyblades we want to have changed. No biggie, though.
  8. Mirrorman95
    Mirrorman95
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    I don't like the fact that none of the keyblades have Wizard's Ruse anymore. That has been a saving for me in Pro Code runs.