I am having trouble trying to get this mod to work, cause I tried to add the mods in but there's no dice....is there anything I'm missing or such? Really want to give this a try, but cannot progress further..Plus on top of that, won't be able to try anything else.
If you haven't already, you need to go inside the game's pak folder, make a new folder, name it "~mods" (be sure to include the symbol), then put the mod inside that folder. It should work, then.
I have a problem with all of the remastered moves. They keep crashing my game no matter what I do. Re:Style and Second form remastered are the only ones that work, the rest of the combo modifiers and finishers remastered crash the game. I was wondering if there's a reason for it, I have no other move mods other than counter hammer and slide dodge.
Can you make one that replace Speed Slash and not the finisher? I tried renaming the UASSET/UEXP in the pak with Speed Slash ID, but it's just not playing the animation.
This is a great move and awesome animation Just wanna inform you that sometimes, the final hit doesnt have a hitbox and completely missed the enemy so it only hits 2 times
Awesome finisher.I love it. Would it be possible to add a version where its not cancelable by the attack button? Like, it can only be canceled by rolling , air dashing or block, just like other combo modifiers. Cause i really love it, but the muscle memory is kinda screwing me sometimes since i wanna make the longest combo, i just cancel it almost instantly into last charge. I know that not mashing is an option, but wanted to know if it is possible to make a non attack cancelable version ^^
This is an awesome animation mod, not to mention effective. The only gripe I have is that I have to disable Last Charge to see it, otherwise the animation barely starts before I immediately transition to Last Charge.
EDIT: Nevermind. Judging rom your Twitter video, I didn't realize that button spamming was causing the problem.
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I tried renaming the UASSET/UEXP in the pak with Speed Slash ID, but it's just not playing the animation.
Just wanna inform you that sometimes, the final hit doesnt have a hitbox and completely missed the enemy so it only hits 2 times
EDIT: Nevermind. Judging rom your Twitter video, I didn't realize that button spamming was causing the problem.