actually this should not happen i think another mod could cause this because i am using the original materials from another keyblade so i think a mod you are still using is causing this.
try to use only the modloader and this mod and tell me if it still happens again.
It's seems this mod is not compatible with your Dawn till Dusk mod. Is there a way to make them both compatible? I really would like to play with all DLC exclusive Keyblades
so i have updated the mod now so you can use it together with my Adds Console Exclusive Keyblades but there are 2 files included in the mod use the one with all the zzzzzzzzz in the name should all work without problems
have you installed the modloader? Because the mod no longer works without it I wrote on the mod page that you need it. on the mod page there is even a video where you can see what you have to do with the modloader to get the keyblades
unfortunately at the moment i can only do it in a way that you always have to buy it in the store first if you want to use it or with the modloader with which you can get it automatically. unfortunately the game is set so that you need dlc for the keyblades but since i can't change that yet, the keyblades keep disappearing because you don't have the dlc's
you can get modloader working by going into your paks folder and removing or deleting all of the pak files that end in _0_P.pak (there's like 70 of them irrc, I just went into the folder, searched _0_P) and moved them all to a folder on my desktop
Has there been any effort in adding the Nintendo Switch and 7-Eleven keyblades to this mod pak? Like I know that there are texture mods for Element Encoder and Dead of Night, but I'm wanting them all to be separate Keyblades that I can equip simultaneously without having to use other mods and the mod menu to swap textures and abilities. If it's possible, please get back to me!
i have already added all keyblades in the game but unfortunately i still have to find a way how to equip the new keyblade slots in the menu so far i can only equip the new slots with my modmenu
Is there anyway to make the keyblades look more saturated like how they do on the consoles? It looks desaturated when compared to some environments like the Caribbeans.
Unfortunately I can't change anything because I use the original material from Shooting Star and can't use the original material from the console because it's not compatible with the pc version. i tried to make the material myself but it's almost impossible to make it exactly the way the developers made it
I'm not really sure why, but having this mod enabled also adds the boost items (AP+, Attack+, etc.) to the shop, the keyblades work without issues though.
So for some reason the mod lets me swap between Epic and steam keyblades depending of which one I install, but it doesn't add the ps4 or xbox keyblades at all. Does anyone know the reason for this or a way to fix it? Do I have to get the keyblades from somewhere? I expected them to be in my inventory but they aren't, do I have to make a new save file? Thanks in advance.
Did you also download the modloader here https://www.nexusmods.com/kingdomhearts3/mods/938 because without it it doesn't work that you get the keyblades directly. But if it still doesn't work as it should, it may also be due to other mods if you have installed any.
This was the first modded I downloaded and I appreciate deeply your efforts and what you created. It's amazing being able to play with different keyblades with different setups. I thank you deeply for this, I got back playing again ( after epic lost my save and dont let me recover even tho I have the backup) I installed all mods again. When I equip midnight blue the game crashes, and I tried elemental red from switch ( dont know if you worked with that too because they linked to your post too ) it's not appearing, just the dusk, there's any fix to this ?
I only have the keyblades mod, the drives mod ( from kh2) and the modloader. Maybe any of these is conflicting with midnight blue ? I don't have a clue bc the xbox version is normal, and I dont know any mods that conflict with this.
That's exactly it. Thanks, I'll create multiple mods folders and keep altering, but this is one of my favourites since I like different keyblades. Thanks a lot
112 comments
i am using the original materials from another keyblade so
i think a mod you are still using is causing this.
try to use only the modloader and this mod and tell me if it still happens again.
but there are 2 files included in the mod
use the one with all the zzzzzzzzz in the name should all work without problems
Because the mod no longer works without it
I wrote on the mod page that you need it.
on the mod page there is even a video where you can see what you have to do with the modloader to get the keyblades
unfortunately the game is set so that you need dlc for the keyblades but since i can't change that yet, the keyblades keep disappearing because you don't have the dlc's
Like I know that there are texture mods for Element Encoder and Dead of Night, but I'm wanting them all to be separate Keyblades that I can equip simultaneously without having to use other mods and the mod menu to swap textures and abilities.
If it's possible, please get back to me!
i tried to make the material myself but it's almost impossible to make it exactly the way the developers made it
because without it it doesn't work that you get the keyblades directly.
But if it still doesn't work as it should, it may also be due to other mods if you have installed any.
I only have the keyblades mod, the drives mod ( from kh2) and the modloader. Maybe any of these is conflicting with midnight blue ? I don't have a clue bc the xbox version is normal, and I dont know any mods that conflict with this.
but I have tried to reproduce all materials as much as possible
to the original.