This page was last updated on 15 September 2023, 9:38PM
Changelogs
Version 2.3.1
Fixed an issue causing the first attack animation after loading to be stopped.
Version 2.3
Fixed launch height issues. Added full multiplayer support. Automated the confirm/cancel button setting.
Version 2.2.5
Readded the missing ModLibrary file.
Version 2.2.4
Added the option to swap attack and jump input for those using the Japanese layout.
Version 2.2.3
Added ModLoader compatability. Overhauled the menu and fixed some minor issues.
Version 2.2.2
Fixed menu positioning for other resolutions.
Version 2.2.1
Slight fix to instant keyblade switching. Separated out the optional dodges.
Version 2.2
Added Instant Doubleflight, Slide/Hop to Guard, and Weapon Switch Override.
Version 2.1.1
Fixed Infinite Jump for Keyboard.
Version 2.1
Cleaned up menu, added Infinite Jump option. Cleaned up Dodge Roll, Aerial Dodge, and Air Slide animations.
Version 2.0
Added a mod menu opened by pressing O that allows you to change various movement values on the fly.
Version 1.9.1
Fixed an unintended change to the DF finisher.
Version 1.9
Dodges are now in a separate file. Swim and dive speeds have been increased. Sounds added back into animations that were missing them. Fixed Rage Form turning animations.
Version 1.8
Fixed Air Slide lag, sprint delay, and increased sprint speed slightly. The experimental animations are now fully functional and part of the base files.
Version 1.7
Sped up wall-run turning, vaulting, hopping, as well as making gliding turn rate even faster. Practically removed the animation that plays when you bump into things.
Version 1.6
Increased fall speed, glide speed, and glide turn rate.
Version 1.5
Faster swim-turn animation, sliding/vaulting animations should accept new input immediately. Added an experimental file for Dodge Roll, Aerial Dodge, and Air Slide.
Version 1.4.1
I encountered a crash caused by the re-added animation sounds, so these have been temporarily disabled. Added a faster dive animation.
Version 1.4
Landing animations have been shortened significantly. Movement Abilities are now in an optional file.
Version 1.3
Animation speeds have been increased for Forms as well.
Version 1.2
Animation speeds have been increased for several animations. Run start, and turn animations are much much faster. Stop, and stutter-step animations are ~4x faster. Free fall transition is 2x faster, animation has been reverted.
Version 1.1
Air Slide is no longer replaced. Free fall transition has been replaced and is now faster.
Version 1.0
Double Flight -> DF Double Flight Dodge Roll -> DF Dodge Aerial Dodge -> DF Dodge Air Slide -> DF Dodge End of Super Slide -> DF Dodge Super Jump -> DF Double Flight