Kingdom Hearts II Final Mix
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KSX387

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KSX387

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5 comments

  1. MasterAarron
    MasterAarron
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    I've noticed something weird when using this mod.
    Some rooms keep the collision of walls and ceilings, but removes the floor instead.
    Because of this, I had to use your Infinite Jumps mod to stay within the level.
    There are also some rooms where you can't clip out of bounds at all, like most of Beast's Castle.
    (Also, as a side note, you spelled "through" wrong. Don't know if English is your primary language, but just thought I'd mention it.)
    1. KSX387
      KSX387
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      :D Thanks.

      Also yeah noted that too. But could not figure out this small ceilings yet i think this should be the last Part for some Rooms. 
      Hmm intressting so seems like the Pointer dont show always on this Collision Values.
  2. danimalforlife
    danimalforlife
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    Does this work with the randomzier? I installed through OpenKH but wall collision was still there. The infinite jumps lua worked though.
    1. KSX387
      KSX387
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      i dont know if it works with Randomizer. Due mostly testing it via Vanilla Game.
    2. AsraFantasy
      AsraFantasy
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      Randomizer breaks quite a lot of luas. Due to memory shift.