Kingdom Hearts 0.2 Birth by Sleep A fragmentary passage
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Aproydtix

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Aproydtix

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About this mod

Ported over Improved Movement from KH3.
The goal is to generally make Aqua's movement more responsive and feel better.
A mod menu has been added to change various values, opened with O.
Animation speeds for starting, stopping, turning, landing, and more have been increased.

Permissions and credits
The main file includes animation speed increases, and a second file contains changes to various movement values.
A menu can be opened by pressing the letter O key, to change various movement variables. To close it, simply click on the screen away from the menu and press O again.
The value changes are loaded through Aqua's Idle animation, any mod that overwrites this will negate those changes.

Place in "\KINGDOM HEARTS 0.2 Birth by Sleep\Content\Paks\~mods\".

Also available for KH3.


- Value Edits -
Contains various improvements to base values and functionality.
A menu has been added to change these values on the fly, opened by pressing O:
- Gravity Scale
- Jump Power
- Sprint Delay
- Ground Speed
- Air Speed
- Air Slide CD
- Animation Speed

- Instant Doubleflight, lets you double jump as soon as you've started jumping.
- Slide/Hop to Guard, causes you to launch slightly upward, allowing you to to Guard or Air Slide almost instantly.
- Infinite Jump


- Animation Speed Increases -
Several animations have been shortened and given earlier cancel frames.


- Known Issues -
Gravity Scale doesn't function properly when grinding, causing jumps to be too powerful with increased Jump Power.


- Compatibility -
- Animation speed increases should be compatible with all other mods, as long as they don't change those exact animations.
- ValueEdits are dependent on Aqua's Idle Animation, and will not work if overwritten! If you're a modder and want your mod to be compatible, create an Actor named MovementValueActor_02 in /Blueprints/ImprovedMovement/ and refer to it using a Notify to spawn actors. Just don't pak the actor.